self.il = wxImageList(16, 16)
- idx1 = self.il.Add(images.getSmilesBitmap())
+ self.idx1 = self.il.Add(images.getSmilesBitmap())
self.sm_up = self.il.Add(images.getSmallUpArrowBitmap())
self.sm_dn = self.il.Add(images.getSmallDnArrowBitmap())
- #idx1 = self.il.AddIcon(wxIconFromXPMData(images.getSmilesData()))
- #self.sm_up = self.il.AddIcon(wxIconFromXPMData(images.getSmallUpArrowData()))
- #self.sm_dn = self.il.AddIcon(wxIconFromXPMData(images.getSmallDnArrowData()))
-
self.list = TestListCtrl(self, tID,
- style=wxLC_REPORT|wxSUNKEN_BORDER)#|wxLC_VRULES|wxLC_HRULES)
+ style=wxLC_REPORT | wxSUNKEN_BORDER
+ #| wxLC_NO_HEADER
+ #| wxLC_VRULES | wxLC_HRULES
+ )
self.list.SetImageList(self.il, wxIMAGE_LIST_SMALL)
- # Why doesn't this show up on MSW???
- #self.list.SetToolTip(wxToolTip("This is a ToolTip!"))
+ self.PopulateList()
+
+ # Now that the list exists we can init the other base class,
+ # see wxPython/lib/mixins/listctrl.py
+ self.itemDataMap = musicdata
+ wxColumnSorterMixin.__init__(self, 3)
+ #self.SortListItems(0, True)
+
+ EVT_SIZE(self, self.OnSize)
+ EVT_LIST_ITEM_SELECTED(self, tID, self.OnItemSelected)
+ EVT_LIST_ITEM_DESELECTED(self, tID, self.OnItemDeselected)
+ EVT_LIST_ITEM_ACTIVATED(self, tID, self.OnItemActivated)
+ EVT_LIST_DELETE_ITEM(self, tID, self.OnItemDelete)
+ EVT_LIST_COL_CLICK(self, tID, self.OnColClick)
+ EVT_LIST_COL_RIGHT_CLICK(self, tID, self.OnColRightClick)
+ EVT_LIST_COL_BEGIN_DRAG(self, tID, self.OnColBeginDrag)
+ EVT_LIST_COL_DRAGGING(self, tID, self.OnColDragging)
+ EVT_LIST_COL_END_DRAG(self, tID, self.OnColEndDrag)
+
+ EVT_LEFT_DCLICK(self.list, self.OnDoubleClick)
+ EVT_RIGHT_DOWN(self.list, self.OnRightDown)
+
+ # for wxMSW
+ EVT_COMMAND_RIGHT_CLICK(self.list, tID, self.OnRightClick)
+ # for wxGTK
+ EVT_RIGHT_UP(self.list, self.OnRightClick)
+
+
+ def PopulateList(self):
if 0:
# for normal, simple columns, you can add them like this:
self.list.InsertColumn(0, "Artist")
info.m_text = "Genre"
self.list.InsertColumnInfo(2, info)
-
-
items = musicdata.items()
for x in range(len(items)):
key, data = items[x]
- self.list.InsertImageStringItem(x, data[0], idx1)
+ self.list.InsertImageStringItem(x, data[0], self.idx1)
self.list.SetStringItem(x, 1, data[1])
self.list.SetStringItem(x, 2, data[2])
self.list.SetItemData(x, key)
- # Now that the list exists we can init the other base class,
- # see wxPython/lib/mixins/listctrl.py
- self.itemDataMap = musicdata
- wxColumnSorterMixin.__init__(self, 3)
- #self.SortListItems(0, true)
-
self.list.SetColumnWidth(0, wxLIST_AUTOSIZE)
self.list.SetColumnWidth(1, wxLIST_AUTOSIZE)
self.list.SetColumnWidth(2, 100)
self.list.SetItem(item)
self.currentItem = 0
- EVT_SIZE(self, self.OnSize)
- EVT_LIST_ITEM_SELECTED(self, tID, self.OnItemSelected)
- EVT_LIST_ITEM_DESELECTED(self, tID, self.OnItemDeselected)
- EVT_LIST_ITEM_ACTIVATED(self, tID, self.OnItemActivated)
- EVT_LIST_DELETE_ITEM(self, tID, self.OnItemDelete)
- EVT_LIST_COL_CLICK(self, tID, self.OnColClick)
- EVT_LIST_COL_RIGHT_CLICK(self, tID, self.OnColRightClick)
- EVT_LIST_COL_BEGIN_DRAG(self, tID, self.OnColBeginDrag)
- EVT_LIST_COL_DRAGGING(self, tID, self.OnColDragging)
- EVT_LIST_COL_END_DRAG(self, tID, self.OnColEndDrag)
-
- EVT_LEFT_DCLICK(self.list, self.OnDoubleClick)
- EVT_RIGHT_DOWN(self.list, self.OnRightDown)
-
- # for wxMSW
- EVT_COMMAND_RIGHT_CLICK(self.list, tID, self.OnRightClick)
-
- # for wxGTK
- EVT_RIGHT_UP(self.list, self.OnRightClick)
# Used by the wxColumnSorterMixin, see wxPython/lib/mixins/listctrl.py
return (self.sm_dn, self.sm_up)
-
def OnRightDown(self, event):
self.x = event.GetX()
self.y = event.GetY()
self.log.WriteText("x, y = %s\n" % str((self.x, self.y)))
- print event.GetEventObject()
+ item, flags = self.list.HitTest((self.x, self.y))
+ if flags & wxLIST_HITTEST_ONITEM:
+ self.list.Select(item)
event.Skip()
def OnItemSelected(self, event):
+ ##print event.GetItem().GetTextColour()
self.currentItem = event.m_itemIndex
self.log.WriteText("OnItemSelected: %s, %s, %s, %s\n" %
(self.currentItem,
# this does
self.list.SetItemState(10, 0, wxLIST_STATE_SELECTED)
- # Show how to reselect something we don't want deselected
def OnItemDeselected(self, evt):
item = evt.GetItem()
+ self.log.WriteText("OnItemDeselected: %d" % evt.m_itemIndex)
+
+ # Show how to reselect something we don't want deselected
if evt.m_itemIndex == 11:
wxCallAfter(self.list.SetItemState, 11, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED)
def OnItemActivated(self, event):
self.currentItem = event.m_itemIndex
- self.log.WriteText("OnItemActivated: %s\n" % self.list.GetItemText(self.currentItem))
+ self.log.WriteText("OnItemActivated: %s\nTopItem: %s" %
+ (self.list.GetItemText(self.currentItem), self.list.GetTopItem()))
def OnItemDelete(self, event):
self.log.WriteText("OnItemDelete\n")
def OnRightClick(self, event):
self.log.WriteText("OnRightClick %s\n" % self.list.GetItemText(self.currentItem))
- menu = wxMenu()
- tPopupID1 = 0
- tPopupID2 = 1
- tPopupID3 = 2
- tPopupID4 = 3
- tPopupID5 = 5
+ # only do this part the first time
+ if not hasattr(self, "popupID1"):
+ self.popupID1 = wxNewId()
+ self.popupID2 = wxNewId()
+ self.popupID3 = wxNewId()
+ self.popupID4 = wxNewId()
+ self.popupID5 = wxNewId()
+ EVT_MENU(self, self.popupID1, self.OnPopupOne)
+ EVT_MENU(self, self.popupID2, self.OnPopupTwo)
+ EVT_MENU(self, self.popupID3, self.OnPopupThree)
+ EVT_MENU(self, self.popupID4, self.OnPopupFour)
+ EVT_MENU(self, self.popupID5, self.OnPopupFive)
+
+ # make a menu
+ menu = wxMenu()
# Show how to put an icon in the menu
- item = wxMenuItem(menu, tPopupID1,"One")
+ item = wxMenuItem(menu, self.popupID1,"One")
item.SetBitmap(images.getSmilesBitmap())
-
menu.AppendItem(item)
- menu.Append(tPopupID2, "Two")
- menu.Append(tPopupID3, "Three")
- menu.Append(tPopupID4, "DeleteAllItems")
- menu.Append(tPopupID5, "GetItem")
- EVT_MENU(self, tPopupID1, self.OnPopupOne)
- EVT_MENU(self, tPopupID2, self.OnPopupTwo)
- EVT_MENU(self, tPopupID3, self.OnPopupThree)
- EVT_MENU(self, tPopupID4, self.OnPopupFour)
- EVT_MENU(self, tPopupID5, self.OnPopupFive)
+ # add some other items
+ menu.Append(self.popupID2, "Two")
+ menu.Append(self.popupID3, "ClearAll and repopulate")
+ menu.Append(self.popupID4, "DeleteAllItems")
+ menu.Append(self.popupID5, "GetItem")
+
+ # Popup the menu. If an item is selected then its handler
+ # will be called before PopupMenu returns.
self.PopupMenu(menu, wxPoint(self.x, self.y))
menu.Destroy()
- event.Skip()
+
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")
def OnPopupThree(self, event):
self.log.WriteText("Popup three\n")
+ self.list.ClearAll()
+ wxCallAfter(self.PopulateList)
+ #wxYield()
+ #self.PopulateList()
def OnPopupFour(self, event):
self.list.DeleteAllItems()