#include "wx/menu.h"
#include "wx/frame.h"
#include "wx/log.h"
+ #include "wx/button.h"
#endif // WX_PRECOMP
#include "wx/univ/colschem.h"
#include "wx/univ/renderer.h"
#include "wx/univ/theme.h"
+
#if wxUSE_CARET
#include "wx/caret.h"
#endif // wxUSE_CARET
-// turn Refresh() debugging on/off
-#define WXDEBUG_REFRESH
-
-#ifndef __WXDEBUG__
- #undef WXDEBUG_REFRESH
+#if wxDEBUG_LEVEL >= 2
+ // turn Refresh() debugging on/off
+ #define WXDEBUG_REFRESH
#endif
#if defined(WXDEBUG_REFRESH) && defined(__WXMSW__) && !defined(__WXMICROWIN__)
IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMSW)
#elif defined(__WXGTK__)
IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowGTK)
-#elif defined(__WXOSX__)
+#elif defined(__WXOSX_OR_COCOA__)
IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMac)
#elif defined(__WXMGL__)
IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMGL)
{
#if wxUSE_SCROLLBAR
m_scrollbarVert =
- m_scrollbarHorz = (wxScrollBar *)NULL;
+ m_scrollbarHorz = NULL;
#endif // wxUSE_SCROLLBAR
m_isCurrent = false;
wxWindow::~wxWindow()
{
- m_isBeingDeleted = true;
+ SendDestroyEvent();
#if wxUSE_SCROLLBAR
// clear pointers to scrollbar before deleting the children: they are