// all functions are inline in string.h
// ---------------------------------------------------------------------------
-// assignment operators
+// concatenation operators
// ---------------------------------------------------------------------------
-#if !wxUSE_UNICODE
-
-// same as 'signed char' variant
-wxString& wxString::operator=(const unsigned char* psz)
-{
- *this = (const char *)psz;
- return *this;
-}
-
-#if wxUSE_WCHAR_T
-wxString& wxString::operator=(const wchar_t *pwz)
-{
- wxString str(pwz);
- swap(str);
- return *this;
-}
-#endif
-
-#endif
-
/*
* concatenation functions come in 5 flavours:
* string + string
}
// replace first (or all) occurences of some substring with another one
-size_t wxString::Replace(const wxChar *szOld,
- const wxChar *szNew, bool bReplaceAll)
+size_t wxString::Replace(const wxString& strOld,
+ const wxString& strNew, bool bReplaceAll)
{
// if we tried to replace an empty string we'd enter an infinite loop below
- wxCHECK_MSG( szOld && *szOld && szNew, 0,
+ wxCHECK_MSG( !strOld.empty(), 0,
_T("wxString::Replace(): invalid parameter") );
size_t uiCount = 0; // count of replacements made
- size_t uiOldLen = wxStrlen(szOld);
- size_t uiNewLen = wxStrlen(szNew);
+ size_t uiOldLen = strOld.length();
+ size_t uiNewLen = strNew.length();
size_t dwPos = 0;
- while ( this->c_str()[dwPos] != wxT('\0') )
+ while ( (*this)[dwPos] != wxT('\0') )
{
//DO NOT USE STRSTR HERE
//this string can contain embedded null characters,
//so strstr will function incorrectly
- dwPos = find(szOld, dwPos);
+ dwPos = find(strOld, dwPos);
if ( dwPos == npos )
break; // exit the loop
else
{
//replace this occurance of the old string with the new one
- replace(dwPos, uiOldLen, szNew, uiNewLen);
+ replace(dwPos, uiOldLen, strNew, uiNewLen);
//move up pos past the string that was replaced
dwPos += uiNewLen;
return (idx == npos) ? wxNOT_FOUND : (int)idx;
}
-// find a sub-string (like strstr)
-int wxString::Find(const wxChar *pszSub) const
-{
- size_type idx = find(pszSub);
-
- return (idx == npos) ? wxNOT_FOUND : (int)idx;
-}
-
// ----------------------------------------------------------------------------
// conversion to numbers
// ----------------------------------------------------------------------------
// returns true if the string matches the pattern which may contain '*' and
// '?' metacharacters (as usual, '?' matches any character and '*' any number
// of them)
-bool wxString::Matches(const wxChar *pszMask) const
+bool wxString::Matches(const wxString& mask) const
{
// I disable this code as it doesn't seem to be faster (in fact, it seems
// to be much slower) than the old, hand-written code below and using it
#else // !wxUSE_REGEX
// TODO: this is, of course, awfully inefficient...
+ // FIXME-UTF8: implement using iterators, remove #if
+#if wxUSE_UNICODE_UTF8
+ wxWCharBuffer maskBuf = mask.wc_str();
+ wxWCharBuffer txtBuf = wc_str();
+ const wxChar *pszMask = maskBuf.data();
+ const wxChar *pszTxt = txtBuf.data();
+#else
+ const wxChar *pszMask = mask.wx_str();
// the char currently being checked
- const wxChar *pszTxt = c_str();
+ const wxChar *pszTxt = wx_str();
+#endif
// the last location where '*' matched
const wxChar *pszLastStarInText = NULL;