#include "wx/msw/gauge95.h"
#include "wx/msw/private.h"
-#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__)
-#include <commctrl.h>
+#if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) || defined(__TWIN32__))
+ #include <commctrl.h>
#endif
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxGauge95, wxControl)
-#endif
bool wxGauge95::Create(wxWindow *parent, wxWindowID id,
int range,
const wxString& name)
{
SetName(name);
+#if wxUSE_VALIDATORS
SetValidator(validator);
+#endif // wxUSE_VALIDATORS
if (parent) parent->AddChild(this);
m_rangeMax = range;
m_windowStyle = style;
if ( id == -1 )
- m_windowId = (int)NewControlId();
+ m_windowId = (int)NewControlId();
else
- m_windowId = id;
+ m_windowId = id;
int x = pos.x;
int y = pos.y;
int width = size.x;
int height = size.y;
- long msFlags = WS_CHILD | WS_VISIBLE | WS_TABSTOP;
+ long msFlags = WS_CHILD | WS_VISIBLE;
#ifndef PBS_VERTICAL
#define PBS_VERTICAL 0x04
return TRUE;
}
-void wxGauge95::DoSetSize(int x, int y, int width, int height, int sizeFlags)
-{
- int currentX, currentY;
- GetPosition(¤tX, ¤tY);
- int x1 = x;
- int y1 = y;
- int w1 = width;
- int h1 = height;
-
- if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- x1 = currentX;
- if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- y1 = currentY;
-
- AdjustForParentClientOrigin(x1, y1, sizeFlags);
-
- // If we're prepared to use the existing size, then...
- if (width == -1 && height == -1 && ((sizeFlags & wxSIZE_AUTO) != wxSIZE_AUTO))
- {
- GetSize(&w1, &h1);
- }
-
- // Deal with default size (using -1 values)
- if (w1<=0)
- w1 = DEFAULT_ITEM_WIDTH;
-
- if (h1<=0)
- h1 = DEFAULT_ITEM_HEIGHT;
-
- MoveWindow((HWND) GetHWND(), x1, y1, w1, h1, TRUE);
-}
-
void wxGauge95::SetShadowWidth(int w)
{
}
return m_gaugePos;
}
-void wxGauge95::SetForegroundColour(const wxColour& col)
+bool wxGauge95::SetForegroundColour(const wxColour& col)
{
- m_foregroundColour = col ;
+ if ( !wxControl::SetForegroundColour(col) )
+ return FALSE;
+
+ m_foregroundColour = col ;
+
+ return TRUE;
}
-void wxGauge95::SetBackgroundColour(const wxColour& col)
+bool wxGauge95::SetBackgroundColour(const wxColour& col)
{
- m_backgroundColour = col ;
+ if ( !wxControl::SetBackgroundColour(col) )
+ return FALSE;
+
+ m_backgroundColour = col ;
+
+ return TRUE;
}
#endif // wxUSE_GAUGE