]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/font.cpp
WinCE compile fix
[wxWidgets.git] / src / msw / font.cpp
index b18902071fb5c954f1cf150c0bba17583546de66..d335ae6fce6bd48a49302192a12059344ca32b55 100644 (file)
 // headers
 // ----------------------------------------------------------------------------
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-    #pragma implementation "font.h"
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
@@ -108,8 +104,8 @@ public:
     // constructors
     wxFontRefData()
     {
-        Init(-1, wxSize(0, 0), FALSE, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
-             wxFONTWEIGHT_NORMAL, FALSE, wxEmptyString,
+        Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
+             wxFONTWEIGHT_NORMAL, false, wxEmptyString,
              wxFONTENCODING_DEFAULT);
     }
 
@@ -223,7 +219,7 @@ public:
         else
         {
             m_pointSize = pointSize;
-            m_sizeUsingPixels = FALSE;
+            m_sizeUsingPixels = false;
         }
     }
 
@@ -236,7 +232,7 @@ public:
         else
         {
             m_pixelSize = pixelSize;
-            m_sizeUsingPixels = TRUE;
+            m_sizeUsingPixels = true;
         }
     }
 
@@ -566,7 +562,7 @@ void wxNativeFontInfo::SetUnderlined(bool underlined)
     lf.lfUnderline = underlined;
 }
 
-void wxNativeFontInfo::SetFaceName(wxString facename)
+void wxNativeFontInfo::SetFaceName(const wxString& facename)
 {
     wxStrncpy(lf.lfFaceName, facename, WXSIZEOF(lf.lfFaceName));
 }
@@ -606,8 +602,16 @@ void wxNativeFontInfo::SetFamily(wxFontFamily family)
 
         case wxDEFAULT:
         default:
+        {
+            // We want Windows 2000 or later to have new fonts even MS Shell Dlg
+            // is returned as default GUI font for compatibility
+            int verMaj;
             ff_family = FF_SWISS;
-            facename = _T("MS Sans Serif");
+            if(wxGetOsVersion(&verMaj) == wxWINDOWS_NT && verMaj >= 5)
+                facename = _T("MS Shell Dlg 2");
+            else
+                facename = _T("MS Shell Dlg");
+        }
     }
 
     lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family;