#include "wx/nonownedwnd.h"
#include "wx/iconbndl.h"
#include "wx/containr.h"
+#include "wx/weakref.h"
// the default names for various classes
-extern WXDLLEXPORT_DATA(const wxChar) wxFrameNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxFrameNameStr[];
-class WXDLLEXPORT wxTopLevelWindowBase;
+class WXDLLIMPEXP_FWD_CORE wxTopLevelWindowBase;
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
+/*
+ Summary of the bits used (some of them are defined in wx/frame.h and
+ wx/dialog.h and not here):
+
+ +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
+ |15|14|13|12|11|10| 9| 8| 7| 6| 5| 4| 3| 2| 1| 0|
+ +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
+ | | | | | | | | | | | | | | | |
+ | | | | | | | | | | | | | | | \_ wxCENTRE
+ | | | | | | | | | | | | | | \____ wxFRAME_NO_TASKBAR
+ | | | | | | | | | | | | | \_______ wxFRAME_TOOL_WINDOW
+ | | | | | | | | | | | | \__________ wxFRAME_FLOAT_ON_PARENT
+ | | | | | | | | | | | \_____________ wxFRAME_SHAPED
+ | | | | | | | | | | \________________ wxDIALOG_NO_PARENT
+ | | | | | | | | | \___________________ wxRESIZE_BORDER
+ | | | | | | | | \______________________ wxTINY_CAPTION_VERT
+ | | | | | | | \_________________________
+ | | | | | | \____________________________ wxMAXIMIZE_BOX
+ | | | | | \_______________________________ wxMINIMIZE_BOX
+ | | | | \__________________________________ wxSYSTEM_MENU
+ | | | \_____________________________________ wxCLOSE_BOX
+ | | \________________________________________ wxMAXIMIZE
+ | \___________________________________________ wxMINIMIZE
+ \______________________________________________ wxSTAY_ON_TOP
+
+
+ Notice that the 8 lower bits overlap with wxCENTRE and the button selection
+ bits (wxYES, wxOK wxNO, wxCANCEL, wxAPPLY, wxCLOSE and wxNO_DEFAULT) which
+ can be combined with the dialog style for several standard dialogs and
+ hence shouldn't overlap with any styles which can be used for the dialogs.
+ Additionally, wxCENTRE can be used with frames also.
+ */
+
// style common to both wxFrame and wxDialog
#define wxSTAY_ON_TOP 0x8000
#define wxICONIZE 0x4000
#define wxMINIMIZE wxICONIZE
#define wxMAXIMIZE 0x2000
-#define wxCLOSE_BOX 0x1000
+#define wxCLOSE_BOX 0x1000 // == wxHELP so can't be used with it
#define wxSYSTEM_MENU 0x0800
#define wxMINIMIZE_BOX 0x0400
#define wxMAXIMIZE_BOX 0x0200
-#define wxTINY_CAPTION_HORIZ 0x0100
-#define wxTINY_CAPTION_VERT 0x0080
-#define wxRESIZE_BORDER 0x0040
+
+#define wxTINY_CAPTION 0x0080 // clashes with wxNO_DEFAULT
+#define wxRESIZE_BORDER 0x0040 // == wxCLOSE
+
+#if WXWIN_COMPATIBILITY_2_8
+ // HORIZ and VERT styles are equivalent anyhow so don't use different names
+ // for them
+ #define wxTINY_CAPTION_HORIZ wxTINY_CAPTION
+ #define wxTINY_CAPTION_VERT wxTINY_CAPTION
+#endif
#if WXWIN_COMPATIBILITY_2_6
// wxTopLevelWindow: a top level (as opposed to child) window
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxTopLevelWindowBase : public wxNonOwnedWindow
+class WXDLLIMPEXP_CORE wxTopLevelWindowBase :
+ public wxNavigationEnabled<wxNonOwnedWindow>
{
public:
// construction
// maximize the window to cover entire screen
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
+ // shows the window, but doesn't activate it. If the base code is being run,
+ // it means the port doesn't implement this method yet and so alert the user.
+ virtual void ShowWithoutActivating() {
+ wxFAIL_MSG("ShowWithoutActivating not implemented on this platform.");
+ }
+
// return true if the frame is in fullscreen mode
virtual bool IsFullScreen() const = 0;
virtual wxString GetTitle() const = 0;
// enable/disable close button [x]
- virtual bool EnableCloseButton(bool WXUNUSED(enable) ) { return false; }
-
- // Set the shape of the window to the given region.
- // Returns true if the platform supports this feature (and the
- // operation is successful.)
- virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; }
+ virtual bool EnableCloseButton(bool WXUNUSED(enable) ) { return false; }
// Attracts the users attention to this window if the application is
// inactive (should be called when a background event occurs)
virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
// Is this the active frame (highlighted in the taskbar)?
- virtual bool IsActive() { return wxGetTopLevelParent(FindFocus()) == this; }
+ //
+ // A TLW is active only if it contains the currently focused window.
+ virtual bool IsActive() { return IsDescendant(FindFocus()); }
// this function may be overridden to return false to allow closing the
// application even when this top level window is still open
void CentreOnScreen(int dir = wxBOTH) { DoCentre(dir | wxCENTRE_ON_SCREEN); }
void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
+ // Get the default size for a new top level window. This is used when
+ // creating a wxTLW under some platforms if no explicit size given.
+ static wxSize GetDefaultSize();
+
// default item access: we have a permanent default item which is the one
// set by the user code but we may also have a temporary default item which
wxWindow *SetTmpDefaultItem(wxWindow *win)
{ wxWindow *old = GetDefaultItem(); m_winTmpDefault = win; return old; }
-
// implementation only from now on
// -------------------------------
// override some base class virtuals
virtual bool Destroy();
virtual bool IsTopLevel() const { return true; }
+ virtual bool IsTopNavigationDomain() const { return true; }
virtual bool IsVisible() const { return IsShown(); }
// event handlers
virtual void SetMinSize(const wxSize& minSize);
virtual void SetMaxSize(const wxSize& maxSize);
+ virtual void OSXSetModified(bool modified) { m_modified = modified; }
+ virtual bool OSXIsModified() const { return m_modified; }
+
+ virtual void SetRepresentedFilename(const wxString& WXUNUSED(filename)) { }
+
+#if wxUSE_MENUS || wxUSE_TOOLBAR
+ // show help text for the currently selected menu or toolbar item
+ // (typically in the status bar) or hide it and restore the status bar text
+ // originally shown before the menu was opened if show == false
+ virtual void DoGiveHelp(const wxString& WXUNUSED(text), bool WXUNUSED(show)) {}
+#endif
+
protected:
// the frame client to screen translation should take account of the
// toolbar which may shift the origin of the client area
// client area
void DoLayout();
- // Get the default size for the new window if no explicit size given. If
- // there are better default sizes then these can be changed, just as long
- // as they are not too small for TLWs (and not larger than screen).
- static wxSize GetDefaultSize();
static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; }
static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; }
- // reset m_winDefault and m_winTmpDefault if they point to the window being
- // destroyed
- void OnChildDestroy(wxWindowDestroyEvent& event);
-
// the frame icon
wxIconBundle m_icons;
// a default window (usually a button) or NULL
- wxWindow *m_winDefault;
+ wxWindowRef m_winDefault;
// a temporary override of m_winDefault, use the latter if NULL
- wxWindow *m_winTmpDefault;
+ wxWindowRef m_winTmpDefault;
+
+ bool m_modified;
- DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase)
+ wxDECLARE_NO_COPY_CLASS(wxTopLevelWindowBase);
DECLARE_EVENT_TABLE()
- WX_DECLARE_CONTROL_CONTAINER();
};
// include the real class declaration
-#if defined(__WXPALMOS__)
- #include "wx/palmos/toplevel.h"
- #define wxTopLevelWindowNative wxTopLevelWindowPalm
-#elif defined(__WXMSW__)
+#if defined(__WXMSW__)
#include "wx/msw/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowMSW
#elif defined(__WXGTK20__)
#elif defined(__WXX11__)
#include "wx/x11/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowX11
-#elif defined(__WXMGL__)
- #include "wx/mgl/toplevel.h"
- #define wxTopLevelWindowNative wxTopLevelWindowMGL
#elif defined(__WXDFB__)
#include "wx/dfb/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowDFB
#elif defined(__WXMAC__)
- #include "wx/mac/toplevel.h"
+ #include "wx/osx/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowMac
#elif defined(__WXCOCOA__)
#include "wx/cocoa/toplevel.h"
#ifdef __WXUNIVERSAL__
#include "wx/univ/toplevel.h"
#else // !__WXUNIVERSAL__
- #ifdef wxTopLevelWindowNative
- class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative
+ class WXDLLIMPEXP_CORE wxTopLevelWindow : public wxTopLevelWindowNative
+ {
+ public:
+ // construction
+ wxTopLevelWindow() { }
+ wxTopLevelWindow(wxWindow *parent,
+ wxWindowID winid,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE,
+ const wxString& name = wxFrameNameStr)
+ : wxTopLevelWindowNative(parent, winid, title,
+ pos, size, style, name)
{
- public:
- // construction
- wxTopLevelWindow() { Init(); }
- wxTopLevelWindow(wxWindow *parent,
- wxWindowID winid,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr)
- {
- Init();
- Create(parent, winid, title, pos, size, style, name);
- }
-
- DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow)
- };
- #endif // wxTopLevelWindowNative
-#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
+ }
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow)
+ };
+#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
#endif // _WX_TOPLEVEL_BASE_H_