<wx/accel.h>
+\wxheading{Library}
+
+\helpref{wxCore}{librarieslist}
+
\wxheading{See also}
\helpref{wxAcceleratorTable}{wxacceleratortable}, \helpref{wxWindow::SetAcceleratorTable}{wxwindowsetacceleratortable}
\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxAcceleratorEntry::wxAcceleratorEntry}\label{wxacceleratorentryconstr}
+\membersection{wxAcceleratorEntry::wxAcceleratorEntry}\label{wxacceleratorentryctor}
\func{}{wxAcceleratorEntry}{\void}
\section{\class{wxAcceleratorTable}}\label{wxacceleratortable}
An accelerator table allows the application to specify a table of keyboard shortcuts for
-menus or other commands. On Windows, menu or button commands are supported; on GTK,
+menus or other commands. On Windows and Mac OS X, menu or button commands are supported; on GTK,
only menu commands are supported.
The object {\bf wxNullAcceleratorTable} is defined to be a table with no data, and is the
<wx/accel.h>
+\wxheading{Library}
+
+\helpref{wxCore}{librarieslist}
+
+\wxheading{Predefined objects}
+
+Objects:
+
+{\bf wxNullAcceleratorTable}
+
\wxheading{Example}
{\small%
\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxAcceleratorTable::wxAcceleratorTable}\label{wxacceleratortableconstr}
+\membersection{wxAcceleratorTable::wxAcceleratorTable}\label{wxacceleratortablector}
\func{}{wxAcceleratorTable}{\void}
\func{}{wxAcceleratorTable}{\param{const wxAcceleratorTable\& }{bitmap}}
-Copy constructor.
+Copy constructor, uses \helpref{reference counting}{trefcount}.
\func{}{wxAcceleratorTable}{\param{int}{ n}, \param{wxAcceleratorEntry}{ entries[]}}
and cmd values like you would construct wxAcceleratorEntry objects with.}
\perlnote{The wxPerl constructor accepts a list of either
- Wx::AcceleratorEntry objects or references to 3-element arrays
- ( flags, keyCode, cmd ), like the parameters of Wx::AcceleratorEntry::new.}
+Wx::AcceleratorEntry objects or references to 3-element arrays
+( flags, keyCode, cmd ), like the parameters of Wx::AcceleratorEntry::new.}
-\membersection{wxAcceleratorTable::\destruct{wxAcceleratorTable}}
+\membersection{wxAcceleratorTable::\destruct{wxAcceleratorTable}}\label{wxacceleratortabledtor}
\func{}{\destruct{wxAcceleratorTable}}{\void}
Destroys the wxAcceleratorTable object.
+See \helpref{reference-counted object destruction}{refcountdestruct} for more info.
-\membersection{wxAcceleratorTable::Ok}\label{wxacceleratortableok}
+\membersection{wxAcceleratorTable::IsOk}\label{wxacceleratortableisok}
-\constfunc{bool}{Ok}{\void}
+\constfunc{bool}{IsOk}{\void}
Returns true if the accelerator table is valid.
-\membersection{wxAcceleratorTable::operator $=$}
+\membersection{wxAcceleratorTable::operator $=$}\label{wxacceleratortableassign}
\func{wxAcceleratorTable\& }{operator $=$}{\param{const wxAcceleratorTable\& }{accel}}
-Assignment operator. This operator does not copy any data, but instead
-passes a pointer to the data in {\it accel} and increments a reference
-counter. It is a fast operation.
+Assignment operator, using \helpref{reference counting}{trefcount}.
\wxheading{Parameters}
\wxheading{Return value}
-Returns reference to this object.
-
-\membersection{wxAcceleratorTable::operator $==$}
-
-\func{bool}{operator $==$}{\param{const wxAcceleratorTable\& }{accel}}
-
-Equality operator. This operator tests whether the internal data pointers are
-equal (a fast test).
-
-\wxheading{Parameters}
-
-\docparam{accel}{Accelerator table to compare with}
-
-\wxheading{Return value}
-
-Returns true if the accelerator tables were effectively equal, false otherwise.
-
-\membersection{wxAcceleratorTable::operator $!=$}
-
-\func{bool}{operator $!=$}{\param{const wxAcceleratorTable\& }{accel}}
-
-Inequality operator. This operator tests whether the internal data pointers are
-unequal (a fast test).
-
-\wxheading{Parameters}
-
-\docparam{accel}{Accelerator table to compare with}
-
-\wxheading{Return value}
-
-Returns true if the accelerator tables were unequal, false otherwise.
-
+Returns a reference to this object.