- // implementation
- // responds to colour changes
- void OnSysColourChanged(wxSysColourChangedEvent& event);
-
- // process a keyboard navigation message (Tab traversal)
- void OnNavigationKey(wxNavigationKeyEvent& event);
-
- // set the focus to the first child if we get it
- void OnFocus(wxFocusEvent& event);
+#ifdef __WXUNIVERSAL__
+ virtual bool IsCanvasWindow() const { return true; }
+#endif
+
+ // choose the default border for this window
+ virtual wxBorder GetDefaultBorder() const { return wxWindowBase::GetDefaultBorder(); }