// wxGLContext
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxGLContext : public wxGLContextBase
+class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
{
public:
wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
virtual ~wxGLContext();
- virtual void SetCurrent(const wxGLCanvas& win) const;
+ virtual bool SetCurrent(const wxGLCanvas& win) const;
private:
// attach context to the drawable or unset it (if NULL)
- static void MakeCurrent(GLXDrawable drawable, GLXContext context);
+ static bool MakeCurrent(GLXDrawable drawable, GLXContext context);
GLXContext m_glContext;
// wxGLCanvasX11
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxGLCanvasX11 : public wxGLCanvasBase
+class WXDLLIMPEXP_GL wxGLCanvasX11 : public wxGLCanvasBase
{
public:
// initialization and dtor
// implement wxGLCanvasBase methods
// --------------------------------
- virtual void SwapBuffers();
+ virtual bool SwapBuffers();
// X11-specific methods
// free the global GL visual, called by wxGLApp
static void FreeDefaultVisualInfo();
+ // initializes XVisualInfo (in any case) and, if supported, GLXFBConfig
+ //
+ // returns false if XVisualInfo couldn't be initialized, otherwise caller
+ // is responsible for freeing the pointers
+ static bool InitXVisualInfo(const int *attribList,
+ GLXFBConfig **pFBC, XVisualInfo **pXVisual);
+
private:
// fills in glattrs with attributes defined by wxattrs which must be
// 0-terminated if it is non-NULL
// should be at least 16 to accommodate the default attributes
static bool ConvertWXAttrsToGL(const int *wxattrs, int *glattrs, size_t n);
- // initializes XVisualInfo (in any case) and, if supported, GLXFBConfig
- //
- // returns false if XVisualInfo couldn't be initialized, otherwise caller
- // is responsible for freeing the pointers
- static bool InitXVisualInfo(const int *attribList,
- GLXFBConfig **pFBC, XVisualInfo **pXVisual);
-
// this is only used if it's supported i.e. if GL >= 1.3
GLXFBConfig *m_fbc;
// this is used in wx/glcanvas.h, prevent it from defining a generic wxGLApp
#define wxGL_APP_DEFINED
-class wxGLApp : public wxGLAppBase
+class WXDLLIMPEXP_GL wxGLApp : public wxGLAppBase
{
public:
- wxGLApp();
+ wxGLApp() : wxGLAppBase() { }
// implement wxGLAppBase method
virtual bool InitGLVisual(const int *attribList)