friend void wxTimerCallback(wxTimer * timer);
public:
- wxTimer();
+ wxTimer() { Init(); }
+ wxTimer(wxEvtHandler *owner, int id = -1) : wxTimerBase(owner, id)
+ { Init(); }
~wxTimer();
virtual bool Start(int milliseconds = -1, bool oneShot = FALSE);
virtual bool IsRunning() const { return m_id != 0; }
protected:
+ void Init();
+
long m_id;
private: