// log everything to a "FILE *", stderr by default
class WXDLLEXPORT wxLogStderr : public wxLog
{
+ DECLARE_NO_COPY_CLASS(wxLogStderr)
+
public:
// redirect log output to a FILE
wxLogStderr(FILE *fp = (FILE *) NULL);
class WXDLLEXPORT wxLogNull
{
public:
- wxLogNull() { m_flagOld = wxLog::EnableLogging(FALSE); }
- ~wxLogNull() { (void)wxLog::EnableLogging(m_flagOld); }
+ wxLogNull() : m_flagOld(wxLog::EnableLogging(FALSE)) { }
+ ~wxLogNull() { (void)wxLog::EnableLogging(m_flagOld); }
private:
bool m_flagOld; // the previous value of the wxLog::ms_doLog
{
public:
wxLogChain(wxLog *logger);
- virtual ~wxLogChain() { delete m_logOld; }
+ virtual ~wxLogChain();
// change the new log target
void SetLog(wxLog *logger);
// return the last system error code
WXDLLEXPORT unsigned long wxSysErrorCode();
+
// return the error message for given (or last if 0) error code
WXDLLEXPORT const wxChar* wxSysErrorMsg(unsigned long nErrCode = 0);
+// ----------------------------------------------------------------------------
// define wxLog<level>
-// -------------------
+// ----------------------------------------------------------------------------
#define DECLARE_LOG_FUNCTION(level) \
extern void WXDLLEXPORT wxVLog##level(const wxChar *szFormat, \
inline void wxLogTrace(const wxChar *, const wxChar *, ...) { }
#endif // debug/!debug
+// wxLogFatalError helper: show the (fatal) error to the user in a safe way,
+// i.e. without using wxMessageBox() for example because it could crash
+void WXDLLEXPORT wxSafeShowMessage(const wxString& title, const wxString& text);
+
// ----------------------------------------------------------------------------
// debug only logging functions: use them with API name and error code
// ----------------------------------------------------------------------------
#endif // _WX_LOG_H_
-// vi:sts=4:sw=4:et