wxGridCellEditor();
bool IsCreated() { return m_control != NULL; }
+ wxControl* GetControl() { return m_control; }
+ void SetControl(wxControl* control) { m_control = control; }
// Creates the actual edit control
virtual void Create(wxWindow* parent,
// Reset the value in the control back to its starting value
virtual void Reset() = 0;
- // If the editor is enabled by pressing keys on the grid,
- // this will be called to let the editor do something about
- // that first key if desired.
+ // return TRUE to allow the given key to start editing: the base class
+ // version only checks that the event has no modifiers. The derived
+ // classes are supposed to do "if ( base::IsAcceptedKey() && ... )" in
+ // their IsAcceptedKey() implementation, although, of course, it is not a
+ // mandatory requirment.
+ //
+ // NB: if the key is F2 (special), editing will always start and this
+ // method will not be called at all (but StartingKey() will)
+ virtual bool IsAcceptedKey(wxKeyEvent& event);
+
+ // If the editor is enabled by pressing keys on the grid, this will be
+ // called to let the editor do something about that first key if desired
virtual void StartingKey(wxKeyEvent& event);
// if the editor is enabled by clicking on the cell, this method will be
virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr *attr);
+ virtual bool IsAcceptedKey(wxKeyEvent& event);
virtual void BeginEdit(int row, int col, wxGrid* grid);
virtual bool EndEdit(int row, int col, wxGrid* grid);
wxWindowID id,
wxEvtHandler* evtHandler);
+ virtual bool IsAcceptedKey(wxKeyEvent& event);
virtual void BeginEdit(int row, int col, wxGrid* grid);
virtual bool EndEdit(int row, int col, wxGrid* grid);
class WXDLLEXPORT wxGridCellFloatEditor : public wxGridCellTextEditor
{
public:
+ wxGridCellFloatEditor(int width = -1, int precision = -1);
+
virtual void Create(wxWindow* parent,
wxWindowID id,
wxEvtHandler* evtHandler);
+ virtual bool IsAcceptedKey(wxKeyEvent& event);
virtual void BeginEdit(int row, int col, wxGrid* grid);
virtual bool EndEdit(int row, int col, wxGrid* grid);
virtual wxGridCellEditor *Clone() const
{ return new wxGridCellFloatEditor; }
+ // parameters string format is "width,precision"
+ virtual void SetParameters(const wxString& params);
+
protected:
// string representation of m_valueOld
- wxString GetString() const
- { return wxString::Format(_T("%f"), m_valueOld); }
+ wxString GetString() const;
private:
+ int m_width,
+ m_precision;
double m_valueOld;
};
virtual void SetSize(const wxRect& rect);
virtual void Show(bool show, wxGridCellAttr *attr = (wxGridCellAttr *)NULL);
+ virtual bool IsAcceptedKey(wxKeyEvent& event);
virtual void BeginEdit(int row, int col, wxGrid* grid);
virtual bool EndEdit(int row, int col, wxGrid* grid);
public:
// if !allowOthers, user can't type a string not in choices array
wxGridCellChoiceEditor(size_t count = 0,
- const wxChar* choices[] = NULL,
+ const wxString choices[] = NULL,
bool allowOthers = FALSE);
virtual void Create(wxWindow* parent,
wxGridCellAttr()
{
Init();
- SetAlignment(0, 0);
+ // MB: args used to be 0,0 here but wxALIGN_LEFT is 0
+ SetAlignment(-1, -1);
}
// VZ: considering the number of members wxGridCellAttr has now, this ctor
bool HasTextColour() const { return m_colText.Ok(); }
bool HasBackgroundColour() const { return m_colBack.Ok(); }
bool HasFont() const { return m_font.Ok(); }
- bool HasAlignment() const { return m_hAlign || m_vAlign; }
+ bool HasAlignment() const { return (m_hAlign != -1 || m_vAlign != -1); }
bool HasRenderer() const { return m_renderer != NULL; }
bool HasEditor() const { return m_editor != NULL; }
// You must override these functions in a derived table class
//
- virtual long GetNumberRows() = 0;
- virtual long GetNumberCols() = 0;
+ virtual int GetNumberRows() = 0;
+ virtual int GetNumberCols() = 0;
virtual bool IsEmptyCell( int row, int col ) = 0;
virtual wxString GetValue( int row, int col ) = 0;
virtual void SetValue( int row, int col, const wxString& value ) = 0;
// a wxGridCellAttrProvider if necessary.
virtual bool CanHaveAttributes();
-
- // change row/col number in attribute if needed
- virtual void UpdateAttrRows( size_t pos, int numRows );
- virtual void UpdateAttrCols( size_t pos, int numCols );
-
// by default forwarded to wxGridCellAttrProvider if any. May be
// overridden to handle attributes directly in the table.
virtual wxGridCellAttr *GetAttr( int row, int col );
// these are pure virtual in wxGridTableBase
//
- long GetNumberRows();
- long GetNumberCols();
+ int GetNumberRows();
+ int GetNumberCols();
wxString GetValue( int row, int col );
void SetValue( int row, int col, const wxString& s );
bool IsEmptyCell( int row, int col );
// default copy ctor is ok
- long GetRow() const { return m_row; }
- void SetRow( long n ) { m_row = n; }
- long GetCol() const { return m_col; }
- void SetCol( long n ) { m_col = n; }
- void Set( long row, long col ) { m_row = row; m_col = col; }
+ int GetRow() const { return m_row; }
+ void SetRow( int n ) { m_row = n; }
+ int GetCol() const { return m_col; }
+ void SetCol( int n ) { m_col = n; }
+ void Set( int row, int col ) { m_row = row; m_col = col; }
wxGridCellCoords& operator=( const wxGridCellCoords& other )
{
}
private:
- long m_row;
- long m_col;
+ int m_row;
+ int m_col;
};
// For comparisons...
//
-extern wxGridCellCoords wxGridNoCellCoords;
-extern wxRect wxGridNoCellRect;
+extern WXDLLEXPORT wxGridCellCoords wxGridNoCellCoords;
+extern WXDLLEXPORT wxRect wxGridNoCellRect;
// An array of cell coords...
//
// ------ display update functions
//
- void CalcRowLabelsExposed( wxRegion& reg );
+ void CalcRowLabelsExposed( const wxRegion& reg );
- void CalcColLabelsExposed( wxRegion& reg );
- void CalcCellsExposed( wxRegion& reg );
+ void CalcColLabelsExposed( const wxRegion& reg );
+ void CalcCellsExposed( const wxRegion& reg );
// ------ event handlers
wxGridTableBase * GetTable() const { return m_table; }
bool SetTable( wxGridTableBase *table, bool takeOwnership=FALSE,
- wxGrid::wxGridSelectionModes selmode =
- wxGrid::wxGridSelectCells );
+ wxGrid::wxGridSelectionModes selmode =
+ wxGrid::wxGridSelectCells );
void ClearGrid();
bool InsertRows( int pos = 0, int numRows = 1, bool updateLabels=TRUE );
// ------ Cell text drawing functions
//
void DrawTextRectangle( wxDC& dc, const wxString&, const wxRect&,
- int horizontalAlignment = wxLEFT,
- int verticalAlignment = wxTOP );
+ int horizontalAlignment = wxALIGN_LEFT,
+ int verticalAlignment = wxALIGN_TOP );
// Split a string containing newline chararcters into an array of
// strings and return the number of lines
// flicker
//
void BeginBatch() { m_batchCount++; }
- void EndBatch() { if ( m_batchCount > 0 ) m_batchCount--; }
+ void EndBatch();
+
int GetBatchCount() { return m_batchCount; }
+ // Use this, rather than wxWindow::Refresh(), to force an
+ // immediate repainting of the grid. Has no effect if you are
+ // already inside a BeginBatch / EndBatch block.
+ //
+ // This function is necessary because wxGrid has a minimal OnPaint()
+ // handler to reduce screen flicker.
+ //
+ void ForceRefresh();
+
// ------ edit control functions
//
void DisableCellEditControl() { EnableCellEditControl(FALSE); }
bool CanEnableCellControl() const;
bool IsCellEditControlEnabled() const;
+ bool IsCellEditControlShown() const;
bool IsCurrentCellReadOnly() const;
void SetGridCursor( int row, int col )
{ SetCurrentCell( wxGridCellCoords(row, col) ); }
- bool MoveCursorUp();
- bool MoveCursorDown();
- bool MoveCursorLeft();
- bool MoveCursorRight();
+ bool MoveCursorUp( bool expandSelection );
+ bool MoveCursorDown( bool expandSelection );
+ bool MoveCursorLeft( bool expandSelection );
+ bool MoveCursorRight( bool expandSelection );
bool MovePageDown();
bool MovePageUp();
- bool MoveCursorUpBlock();
- bool MoveCursorDownBlock();
- bool MoveCursorLeftBlock();
- bool MoveCursorRightBlock();
+ bool MoveCursorUpBlock( bool expandSelection );
+ bool MoveCursorDownBlock( bool expandSelection );
+ bool MoveCursorLeftBlock( bool expandSelection );
+ bool MoveCursorRightBlock( bool expandSelection );
// ------ label and gridline formatting
wxString GetRowLabelValue( int row );
wxString GetColLabelValue( int col );
wxColour GetGridLineColour() { return m_gridLineColour; }
+ wxColour GetCellHighlightColour() { return m_cellHighlightColour; }
void SetRowLabelSize( int width );
void SetColLabelSize( int height );
void SetRowLabelValue( int row, const wxString& );
void SetColLabelValue( int col, const wxString& );
void SetGridLineColour( const wxColour& );
+ void SetCellHighlightColour( const wxColour& );
void EnableDragRowSize( bool enable = TRUE );
void DisableDragRowSize() { EnableDragRowSize( FALSE ); }
void SelectRow( int row, bool addToSelected = FALSE );
void SelectCol( int col, bool addToSelected = FALSE );
- void SelectBlock( int topRow, int leftCol, int bottomRow, int rightCol );
+ void SelectBlock( int topRow, int leftCol, int bottomRow, int rightCol,
+ bool addToSelected = FALSE );
void SelectBlock( const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight )
+ const wxGridCellCoords& bottomRight,
+ bool addToSelected = FALSE )
{ SelectBlock( topLeft.GetRow(), topLeft.GetCol(),
- bottomRight.GetRow(), bottomRight.GetCol() ); }
+ bottomRight.GetRow(), bottomRight.GetCol(),
+ addToSelected ); }
void SelectAll();
wxRect BlockToDeviceRect( const wxGridCellCoords & topLeft,
const wxGridCellCoords & bottomRight );
- // This function returns the rectangle that encloses the selected cells
- // in device coords and clipped to the client size of the grid window.
- //
- wxRect SelectionToDeviceRect()
- {
- return BlockToDeviceRect( m_selectingTopLeft,
- m_selectingBottomRight );
- }
-
// Access or update the selection fore/back colours
wxColour GetSelectionBackground() const
{ return m_selectionBackground; }
int x, int y, int w = -1, int h = -1,
long style = wxWANTS_CHARS,
const wxString& name = wxPanelNameStr )
- : wxScrolledWindow( parent, -1, wxPoint(x,y), wxSize(w,h),
+ : wxScrolledWindow( parent, -1, wxPoint(x,y), wxSize(w,h),
(style|wxWANTS_CHARS), name )
{
Create();
int GetScrollPosX() { return 0; }
int GetScrollPosY() { return 0; }
- void SetScrollX( int x ) { }
- void SetScrollY( int y ) { }
+ void SetScrollX( int WXUNUSED(x) ) { }
+ void SetScrollY( int WXUNUSED(y) ) { }
void SetColumnWidth( int col, int width )
{ SetColSize( col, width ); }
void SetEditable( bool edit = TRUE ) { EnableEditing( edit ); }
bool GetEditInPlace() { return IsCellEditControlEnabled(); }
- void SetEditInPlace(bool edit = TRUE) { }
+ void SetEditInPlace(bool WXUNUSED(edit) = TRUE) { }
void SetCellAlignment( int align, int row, int col)
- { SetCellAlignment(row, col, align, wxCENTER); }
+ { SetCellAlignment(row, col, align, wxALIGN_CENTER); }
void SetCellAlignment( int WXUNUSED(align) ) {}
void SetCellBitmap(wxBitmap *WXUNUSED(bitmap), int WXUNUSED(row), int WXUNUSED(col))
{ }
void SetDividerPen(const wxPen& WXUNUSED(pen)) { }
- wxPen& GetDividerPen() const { return wxNullPen; }
+ wxPen& GetDividerPen() const;
void OnActivate(bool WXUNUSED(active)) {}
// ******** End of compatibility functions **********
virtual wxSize DoGetBestSize() const;
bool m_created;
- bool m_displayed;
wxGridWindow *m_gridWin;
wxGridRowLabelWindow *m_rowLabelWin;
wxGridTableBase *m_table;
bool m_ownTable;
- int m_left;
- int m_top;
- int m_right;
- int m_bottom;
-
int m_numRows;
int m_numCols;
wxGridCellCoords m_selectingTopLeft;
wxGridCellCoords m_selectingBottomRight;
+ wxGridCellCoords m_selectingKeyboard;
wxGridSelection *m_selection;
wxColour m_selectionBackground;
wxColour m_selectionForeground;
wxColour m_gridLineColour;
bool m_gridLinesEnabled;
+ wxColour m_cellHighlightColour;
// common part of AutoSizeColumn/Row() and GetBestSize()
int SetOrCalcColumnSizes(bool calcOnly, bool setAsMin = TRUE);
void OnPaint( wxPaintEvent& );
void OnSize( wxSizeEvent& );
void OnKeyDown( wxKeyEvent& );
+ void OnKeyUp( wxKeyEvent& );
void OnEraseBackground( wxEraseEvent& );
void SetCurrentCell( int row, int col )
{ SetCurrentCell( wxGridCellCoords(row, col) ); }
+ void HighlightBlock( int topRow, int leftCol, int bottomRow, int rightCol );
+
+ void HighlightBlock( const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight )
+ { HighlightBlock( topLeft.GetRow(), topLeft.GetCol(),
+ bottomRight.GetRow(), bottomRight.GetCol() ); }
// ------ functions to get/send data (see also public functions)
//
public:
wxGridEvent()
: wxNotifyEvent(), m_row(-1), m_col(-1), m_x(-1), m_y(-1),
- m_control(0), m_meta(0), m_shift(0), m_alt(0)
+ m_selecting(0), m_control(0), m_meta(0), m_shift(0), m_alt(0)
{
}
wxGridEvent(int id, wxEventType type, wxObject* obj,
- int row=-1, int col=-1, int x=-1, int y=-1,
+ int row=-1, int col=-1, int x=-1, int y=-1, bool sel = TRUE,
bool control=FALSE, bool shift=FALSE, bool alt=FALSE, bool meta=FALSE);
virtual int GetRow() { return m_row; }
virtual int GetCol() { return m_col; }
wxPoint GetPosition() { return wxPoint( m_x, m_y ); }
+ bool Selecting() { return m_selecting; }
bool ControlDown() { return m_control; }
bool MetaDown() { return m_meta; }
bool ShiftDown() { return m_shift; }
int m_col;
int m_x;
int m_y;
+ bool m_selecting;
bool m_control;
bool m_meta;
bool m_shift;
{
m_topLeft = wxGridNoCellCoords;
m_bottomRight = wxGridNoCellCoords;
+ m_selecting = FALSE;
m_control = FALSE;
m_meta = FALSE;
m_shift = FALSE;
wxGridRangeSelectEvent(int id, wxEventType type, wxObject* obj,
const wxGridCellCoords& topLeft,
const wxGridCellCoords& bottomRight,
+ bool sel = TRUE,
bool control=FALSE, bool shift=FALSE,
bool alt=FALSE, bool meta=FALSE);
int GetBottomRow() { return m_bottomRight.GetRow(); }
int GetLeftCol() { return m_topLeft.GetCol(); }
int GetRightCol() { return m_bottomRight.GetCol(); }
+ bool Selecting() { return m_selecting; }
bool ControlDown() { return m_control; }
bool MetaDown() { return m_meta; }
bool ShiftDown() { return m_shift; }
protected:
wxGridCellCoords m_topLeft;
wxGridCellCoords m_bottomRight;
+ bool m_selecting;
bool m_control;
bool m_meta;
bool m_shift;