#include "wx/scrolwin.h"
#include "wx/dialog.h"
#include "wx/frame.h"
+#include "wx/dc.h"
class WXDLLIMPEXP_FWD_CORE wxDC;
class WXDLLIMPEXP_FWD_CORE wxButton;
// wxPrintFactory
//----------------------------------------------------------------------------
-class WXDLLEXPORT wxPrintFactory
+class WXDLLIMPEXP_CORE wxPrintFactory
{
public:
wxPrintFactory() {}
virtual wxPageSetupDialogBase *CreatePageSetupDialog( wxWindow *parent,
wxPageSetupDialogData * data = NULL ) = 0;
- virtual wxDC* CreatePrinterDC( const wxPrintData& data ) = 0;
+ virtual wxDCImpl* CreatePrinterDCImpl( wxPrinterDC *owner, const wxPrintData& data ) = 0;
// What to do and what to show in the wxPrintDialog
// a) Use the generic print setup dialog or a native one?
static wxPrintFactory *m_factory;
};
-class WXDLLEXPORT wxNativePrintFactory: public wxPrintFactory
+class WXDLLIMPEXP_CORE wxNativePrintFactory: public wxPrintFactory
{
public:
virtual wxPrinterBase *CreatePrinter( wxPrintDialogData *data );
virtual wxPageSetupDialogBase *CreatePageSetupDialog( wxWindow *parent,
wxPageSetupDialogData * data = NULL );
- virtual wxDC* CreatePrinterDC( const wxPrintData& data );
+ virtual wxDCImpl* CreatePrinterDCImpl( wxPrinterDC *owner, const wxPrintData& data );
virtual bool HasPrintSetupDialog();
virtual wxDialog *CreatePrintSetupDialog( wxWindow *parent, wxPrintData *data );
// wxPrintNativeDataBase
//----------------------------------------------------------------------------
-class WXDLLEXPORT wxPrintNativeDataBase: public wxObject
+class WXDLLIMPEXP_CORE wxPrintNativeDataBase: public wxObject
{
public:
wxPrintNativeDataBase();
* Represents the printer: manages printing a wxPrintout object
*/
-class WXDLLEXPORT wxPrinterBase: public wxObject
+class WXDLLIMPEXP_CORE wxPrinterBase: public wxObject
{
public:
wxPrinterBase(wxPrintDialogData *data = (wxPrintDialogData *) NULL);
// wxPrinter
//----------------------------------------------------------------------------
-class WXDLLEXPORT wxPrinter: public wxPrinterBase
+class WXDLLIMPEXP_CORE wxPrinter: public wxPrinterBase
{
public:
wxPrinter(wxPrintDialogData *data = (wxPrintDialogData *) NULL);
* object for previewing.
*/
-class WXDLLEXPORT wxPrintout: public wxObject
+class WXDLLIMPEXP_CORE wxPrintout: public wxObject
{
public:
wxPrintout(const wxString& title = wxT("Printout"));
* Canvas upon which a preview is drawn.
*/
-class WXDLLEXPORT wxPreviewCanvas: public wxScrolledWindow
+class WXDLLIMPEXP_CORE wxPreviewCanvas: public wxScrolledWindow
{
public:
wxPreviewCanvas(wxPrintPreviewBase *preview,
const wxString& name = wxT("canvas"));
virtual ~wxPreviewCanvas();
+ void SetPreview(wxPrintPreviewBase *preview) { m_printPreview = preview; }
+
void OnPaint(wxPaintEvent& event);
void OnChar(wxKeyEvent &event);
// Responds to colour changes
#if wxUSE_MOUSEWHEEL
void OnMouseWheel(wxMouseEvent& event);
#endif // wxUSE_MOUSEWHEEL
+ void OnIdle(wxIdleEvent& event);
wxPrintPreviewBase* m_printPreview;
* Default frame for showing preview.
*/
-class WXDLLEXPORT wxPreviewFrame: public wxFrame
+class WXDLLIMPEXP_CORE wxPreviewFrame: public wxFrame
{
public:
wxPreviewFrame(wxPrintPreviewBase *preview,
#define wxID_PREVIEW_LAST 7
#define wxID_PREVIEW_GOTO 8
-class WXDLLEXPORT wxPreviewControlBar: public wxPanel
+class WXDLLIMPEXP_CORE wxPreviewControlBar: public wxPanel
{
DECLARE_CLASS(wxPreviewControlBar)
* Programmer creates an object of this class to preview a wxPrintout.
*/
-class WXDLLEXPORT wxPrintPreviewBase: public wxObject
+class WXDLLIMPEXP_CORE wxPrintPreviewBase: public wxObject
{
public:
wxPrintPreviewBase(wxPrintout *printout,
// The preview canvas should call this from OnPaint
virtual bool PaintPage(wxPreviewCanvas *canvas, wxDC& dc);
+ // Updates rendered page by calling RenderPage() if needed, returns true
+ // if there was some change. Preview canvas should call it at idle time
+ virtual bool UpdatePageRendering();
+
// This draws a blank page onto the preview canvas
virtual bool DrawBlankPage(wxPreviewCanvas *canvas, wxDC& dc);
// the currently selected printer.
virtual void DetermineScaling() = 0;
+protected:
+ // helpers for RenderPage():
+ virtual bool RenderPageIntoDC(wxDC& dc, int pageNum);
+ // renders preview into m_previewBitmap
+ virtual bool RenderPageIntoBitmap(wxBitmap& bmp, int pageNum);
+
+ void InvalidatePreviewBitmap();
+
protected:
wxPrintDialogData m_printDialogData;
wxPreviewCanvas* m_previewCanvas;
wxFrame* m_previewFrame;
wxBitmap* m_previewBitmap;
+ bool m_previewFailed;
wxPrintout* m_previewPrintout;
wxPrintout* m_printPrintout;
int m_currentPage;
// wxPrintPreview
//----------------------------------------------------------------------------
-class WXDLLEXPORT wxPrintPreview: public wxPrintPreviewBase
+class WXDLLIMPEXP_CORE wxPrintPreview: public wxPrintPreviewBase
{
public:
wxPrintPreview(wxPrintout *printout,
virtual wxFrame *GetFrame() const;
virtual wxPreviewCanvas *GetCanvas() const;
virtual bool PaintPage(wxPreviewCanvas *canvas, wxDC& dc);
+ virtual bool UpdatePageRendering();
virtual bool DrawBlankPage(wxPreviewCanvas *canvas, wxDC& dc);
virtual void AdjustScrollbars(wxPreviewCanvas *canvas);
virtual bool RenderPage(int pageNum);
// wxPrintAbortDialog
//----------------------------------------------------------------------------
-class WXDLLEXPORT wxPrintAbortDialog: public wxDialog
+class WXDLLIMPEXP_CORE wxPrintAbortDialog: public wxDialog
{
public:
wxPrintAbortDialog(wxWindow *parent,