#include "helpers.h"
#include <wx/slider.h>
#include <wx/spinbutt.h>
+
+#ifdef __WXMSW__
+#if wxUSE_OWNER_DRAWN
+#include <wx/checklst.h>
+#endif
+#endif
%}
//----------------------------------------------------------------------
%import gdi.i
%import events.i
+%pragma(python) code = "import wx"
+
//----------------------------------------------------------------------
%{
class wxControl : public wxWindow {
public:
void Command(wxCommandEvent& event);
- wxString& GetLabel();
+ wxString GetLabel();
void SetLabel(const wxString& label);
};
long style = 0,
const wxValidator& validator = wxPyDefaultValidator,
char* name = "button");
+
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
void SetDefault();
};
const wxValidator& validator = wxPyDefaultValidator,
char* name = "button");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
+ wxBitmap& GetBitmapLabel();
+#ifdef __WXMSW__
wxBitmap& GetBitmapDisabled();
wxBitmap& GetBitmapFocus();
- wxBitmap& GetBitmapLabel();
wxBitmap& GetBitmapSelected();
void SetBitmapDisabled(const wxBitmap& bitmap);
void SetBitmapFocus(const wxBitmap& bitmap);
- void SetBitmapLabel(const wxBitmap& bitmap);
void SetBitmapSelected(const wxBitmap& bitmap);
+#endif
+ void SetBitmapLabel(const wxBitmap& bitmap);
};
const wxValidator& val = wxPyDefaultValidator,
char* name = "checkBox");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
bool GetValue();
void SetValue(const bool state);
};
const wxValidator& validator = wxPyDefaultValidator,
char* name = "choice");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
void Append(const wxString& item);
void Clear();
int FindString(const wxString& string);
const wxValidator& validator = wxPyDefaultValidator,
char* name = "comboBox");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
void Append(const wxString& item);
// TODO: void Append(const wxString& item, char* clientData);
void Clear();
const wxValidator& validator = wxPyDefaultValidator,
char* name = "gauge");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
int GetBezelFace();
int GetRange();
int GetShadowWidth();
long style = 0,
char* name = "staticText");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
wxString GetLabel();
void SetLabel(const wxString& label);
};
const wxValidator& validator = wxPyDefaultValidator,
char* name = "listBox");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
void Append(const wxString& item);
// TODO: void Append(const wxString& item, char* clientData);
void Clear();
};
+//----------------------------------------------------------------------
+
+#ifdef __WXMSW__
+class wxCheckListBox : public wxListBox {
+public:
+ wxCheckListBox(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxPyDefaultPosition,
+ const wxSize& size = wxPyDefaultSize,
+ int LCOUNT = 0,
+ wxString* LIST = NULL,
+ long style = 0,
+ const wxValidator& validator = wxPyDefaultValidator,
+ char* name = "listBox");
+
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
+ bool IsChecked(int uiIndex);
+ void Check(int uiIndex, bool bCheck = TRUE);
+
+ int GetItemHeight();
+};
+#endif
+
//----------------------------------------------------------------------
class wxTextCtrl : public wxControl {
const wxValidator& validator = wxPyDefaultValidator,
char* name = "text");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
void Clear();
void Copy();
void Cut();
const wxValidator& validator = wxPyDefaultValidator,
char* name = "scrollBar");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
int GetRange();
int GetPageSize();
- int GetPosition();
+ int GetThumbPosition();
int GetThumbSize();
- void SetPosition(int viewStart);
+ void SetThumbPosition(int viewStart);
void SetScrollbar(int position, int thumbSize,
int range, int pageSize,
bool refresh = TRUE);
long style = 0,
char* name = "staticBitmap");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
wxBitmap& GetBitmap();
void SetBitmap(const wxBitmap& bitmap);
};
const wxValidator& validator = wxPyDefaultValidator,
char* name = "radioBox");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
%name(EnableBox)void Enable(bool enable);
void Enable(int n, bool enable);
int FindString(const wxString& string);
+#ifdef __WXMSW__
%name(GetBoxLabel)wxString GetLabel();
+#endif
wxString GetLabel(int n);
int GetSelection();
wxString GetString(int n);
const wxValidator& validator = wxPyDefaultValidator,
char* name = "radioButton");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
bool GetValue();
void SetValue(bool value);
};
const wxValidator& validator = wxPyDefaultValidator,
char* name = "slider");
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
void ClearSel();
void ClearTicks();
int GetLineSize();
/////////////////////////////////////////////////////////////////////////////
//
// $Log$
+// Revision 1.8 1998/12/15 20:41:15 RD
+// Changed the import semantics from "from wxPython import *" to "from
+// wxPython.wx import *" This is for people who are worried about
+// namespace pollution, they can use "from wxPython import wx" and then
+// prefix all the wxPython identifiers with "wx."
+//
+// Added wxTaskbarIcon for wxMSW.
+//
+// Made the events work for wxGrid.
+//
+// Added wxConfig.
+//
+// Added wxMiniFrame for wxGTK, (untested.)
+//
+// Changed many of the args and return values that were pointers to gdi
+// objects to references to reflect changes in the wxWindows API.
+//
+// Other assorted fixes and additions.
+//
+// Revision 1.7 1998/11/16 00:00:53 RD
+// Generic treectrl for wxPython/GTK compiles...
+//
+// Revision 1.6 1998/11/15 23:03:43 RD
+// Removing some ifdef's for wxGTK
+//
+// Revision 1.5 1998/10/07 07:34:32 RD
+// Version 0.4.1 for wxGTK
+//
+// Revision 1.4 1998/10/02 06:40:35 RD
+//
+// Version 0.4 of wxPython for MSW.
+//
+// Revision 1.3 1998/08/18 19:48:14 RD
+// more wxGTK compatibility things.
+//
+// It builds now but there are serious runtime problems...
+//
// Revision 1.2 1998/08/15 07:36:28 RD
// - Moved the header in the .i files out of the code that gets put into
// the .cpp files. It caused CVS conflicts because of the RCS ID being