+ // send wxUpdateUIEvents for all menu items in the menubar,
+ // or just for menu if non-NULL
+ virtual void DoMenuUpdates(wxMenu* menu = NULL);
+#endif // wxUSE_MENUS
+
+ // do the UI update processing for this window
+ virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
+
+ // Implement internal behaviour (menu updating on some platforms)
+ virtual void OnInternalIdle();
+
+ // if there is no real wxTopLevelWindow on this platform we have to define
+ // some wxTopLevelWindowBase pure virtual functions here to avoid breaking
+ // old ports (wxMotif) which don't define them in wxFrame
+#ifndef wxTopLevelWindowNative
+ virtual bool ShowFullScreen(bool WXUNUSED(show),
+ long WXUNUSED(style) = wxFULLSCREEN_ALL)
+ { return false; }
+ virtual bool IsFullScreen() const
+ { return false; }
+#endif // no wxTopLevelWindowNative
+
+#if wxUSE_MENUS || wxUSE_TOOLBAR
+ // show help text for the currently selected menu or toolbar item
+ // (typically in the status bar) or hide it and restore the status bar text
+ // originally shown before the menu was opened if show == false
+ virtual void DoGiveHelp(const wxString& text, bool show);
+#endif
+
+ virtual bool IsClientAreaChild(const wxWindow *child) const
+ {
+ return !IsOneOfBars(child) && wxTopLevelWindow::IsClientAreaChild(child);
+ }