#include "wx/msw/private.h"
#endif
+#ifdef __WINDOWS__
+ #include "wx/msw/missing.h"
+#endif
+
#ifndef __WXWINCE__
#include <errno.h>
#endif
#include "wx/encconv.h"
#include "wx/fontmap.h"
+#include "wx/utils.h"
+#ifdef __WXMAC__
+#include <ATSUnicode.h>
+#include <TextCommon.h>
+#include <TextEncodingConverter.h>
+
+#include "wx/mac/private.h" // includes mac headers
+#endif
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
{
if (input<=0xffff)
{
- if (output) *output++ = (wxUint16) input;
+ if (output)
+ *output = (wxUint16) input;
return 1;
}
else if (input>=0x110000)
if (output)
{
*output++ = (wxUint16) ((input >> 10)+0xd7c0);
- *output++ = (wxUint16) ((input&0x3ff)+0xdc00);
+ *output = (wxUint16) ((input&0x3ff)+0xdc00);
}
return 2;
}
{
// now do the actual conversion
wxWCharBuffer buf(nLen);
- MB2WC(buf.data(), psz, nLen + 1); // with the trailing NUL
-
- return buf;
+ nLen = MB2WC(buf.data(), psz, nLen + 1); // with the trailing NULL
+ if ( nLen != (size_t)-1 )
+ {
+ return buf;
+ }
}
}
if ( nLen != (size_t)-1 )
{
wxCharBuffer buf(nLen+3); // space for a wxUint32 trailing zero
- WC2MB(buf.data(), pwz, nLen + 4);
-
- return buf;
+ nLen = WC2MB(buf.data(), pwz, nLen + 4);
+ if ( nLen != (size_t)-1 )
+ {
+ return buf;
+ }
}
}
{
ms_wcCharsetName = NULL;
- // VS: we must not output an error here, since wxWindows will safely
+ // VS: we must not output an error here, since wxWidgets will safely
// fall back to using wxEncodingConverter.
wxLogTrace(wxT("strconv"), wxT("Impossible to convert to/from charset '%s' with iconv, falling back to wxEncodingConverter."), name);
//wxLogError(
#ifdef wxHAVE_WIN32_MB2WC
// from utils.cpp
+#if wxUSE_FONTMAP
extern WXDLLIMPEXP_BASE long wxCharsetToCodepage(const wxChar *charset);
extern WXDLLIMPEXP_BASE long wxEncodingToCodepage(wxFontEncoding encoding);
+#endif
class wxMBConv_win32 : public wxMBConv
{
m_CodePage = CP_ACP;
}
+#if wxUSE_FONTMAP
wxMBConv_win32(const wxChar* name)
{
m_CodePage = wxCharsetToCodepage(name);
{
m_CodePage = wxEncodingToCodepage(encoding);
}
+#endif
size_t MB2WC(wchar_t *buf, const char *psz, size_t n) const
{
return len ? len - 1 : (size_t)-1;
}
- size_t WC2MB(char *buf, const wchar_t *psz, size_t n) const
+ size_t WC2MB(char *buf, const wchar_t *pwz, size_t n) const
{
+ /*
+ we have a problem here: by default, WideCharToMultiByte() may
+ replace characters unrepresentable in the target code page with bad
+ quality approximations such as turning "1/2" symbol (U+00BD) into
+ "1" for the code pages which don't have it and we, obviously, want
+ to avoid this at any price
+
+ the trouble is that this function does it _silently_, i.e. it won't
+ even tell us whether it did or not... Win98/2000 and higher provide
+ WC_NO_BEST_FIT_CHARS but it doesn't work for the older systems and
+ we have to resort to a round trip, i.e. check that converting back
+ results in the same string -- this is, of course, expensive but
+ otherwise we simply can't be sure to not garble the data.
+ */
+
+ // determine if we can rely on WC_NO_BEST_FIT_CHARS: according to MSDN
+ // it doesn't work with CJK encodings (which we test for rather roughly
+ // here...) nor with UTF-7/8 nor, of course, with Windows versions not
+ // supporting it
+ BOOL usedDef wxDUMMY_INITIALIZE(false),
+ *pUsedDef;
+ int flags;
+ if ( CanUseNoBestFit() && m_CodePage < 50000 )
+ {
+ // it's our lucky day
+ flags = WC_NO_BEST_FIT_CHARS;
+ pUsedDef = &usedDef;
+ }
+ else // old system or unsupported encoding
+ {
+ flags = 0;
+ pUsedDef = NULL;
+ }
+
const size_t len = ::WideCharToMultiByte
(
m_CodePage, // code page
- 0, // flags (none)
- psz, // input string
+ flags, // either none or no best fit
+ pwz, // input string
-1, // it is (wide) NUL-terminated
buf, // output buffer
buf ? n : 0, // and its size
NULL, // default "replacement" char
- NULL // [out] was it used?
+ pUsedDef // [out] was it used?
);
+ if ( !len )
+ {
+ // function totally failed
+ return (size_t)-1;
+ }
+
+ // if we were really converting, check if we succeeded
+ if ( buf )
+ {
+ if ( flags )
+ {
+ // check if the conversion failed, i.e. if any replacements
+ // were done
+ if ( usedDef )
+ return (size_t)-1;
+ }
+ else // we must resort to double tripping...
+ {
+ wxWCharBuffer wcBuf(n);
+ if ( MB2WC(wcBuf.data(), buf, n) == (size_t)-1 ||
+ wcscmp(wcBuf, pwz) != 0 )
+ {
+ // we didn't obtain the same thing we started from, hence
+ // the conversion was lossy and we consider that it failed
+ return (size_t)-1;
+ }
+ }
+ }
+
// see the comment above for the reason of "len - 1"
- return len ? len - 1 : (size_t)-1;
+ return len - 1;
}
- bool IsOk() const
- { return m_CodePage != -1; }
+ bool IsOk() const { return m_CodePage != -1; }
+
+private:
+ static bool CanUseNoBestFit()
+ {
+ static int s_isWin98Or2k = -1;
+
+ if ( s_isWin98Or2k == -1 )
+ {
+ int verMaj, verMin;
+ switch ( wxGetOsVersion(&verMaj, &verMin) )
+ {
+ case wxWIN95:
+ s_isWin98Or2k = verMaj >= 4 && verMin >= 10;
+ break;
+
+ case wxWINDOWS_NT:
+ s_isWin98Or2k = verMaj >= 5;
+ break;
+
+ default:
+ // unknown, be conseravtive by default
+ s_isWin98Or2k = 0;
+ }
+
+ wxASSERT_MSG( s_isWin98Or2k != -1, _T("should be set above") );
+ }
+
+ return s_isWin98Or2k == 1;
+ }
-public:
long m_CodePage;
};
#endif // wxHAVE_WIN32_MB2WC
+// ============================================================================
+// Mac conversion classes
+// ============================================================================
+
+#if defined(__WXMAC__) && defined(TARGET_CARBON)
+
+class wxMBConv_mac : public wxMBConv
+{
+public:
+ wxMBConv_mac()
+ {
+ Init(CFStringGetSystemEncoding()) ;
+ }
+
+ wxMBConv_mac(const wxChar* name)
+ {
+ Init( wxMacGetSystemEncFromFontEnc(wxFontMapper::Get()->CharsetToEncoding(name, FALSE) ) ) ;
+ }
+
+ wxMBConv_mac(wxFontEncoding encoding)
+ {
+ Init( wxMacGetSystemEncFromFontEnc(encoding) );
+ }
+
+ ~wxMBConv_mac()
+ {
+ OSStatus status = noErr ;
+ status = TECDisposeConverter(m_MB2WC_converter);
+ status = TECDisposeConverter(m_WC2MB_converter);
+ }
+
+
+ void Init( TextEncodingBase encoding)
+ {
+ OSStatus status = noErr ;
+ m_char_encoding = encoding ;
+ m_unicode_encoding = CreateTextEncoding(kTextEncodingUnicodeDefault,0,kUnicode16BitFormat) ;
+
+ status = TECCreateConverter(&m_MB2WC_converter,
+ m_char_encoding,
+ m_unicode_encoding);
+ status = TECCreateConverter(&m_WC2MB_converter,
+ m_unicode_encoding,
+ m_char_encoding);
+ }
+
+ size_t MB2WC(wchar_t *buf, const char *psz, size_t n) const
+ {
+ OSStatus status = noErr ;
+ ByteCount byteOutLen ;
+ ByteCount byteInLen = strlen(psz) ;
+ wchar_t *tbuf = NULL ;
+ UniChar* ubuf = NULL ;
+ size_t res = 0 ;
+
+ if (buf == NULL)
+ {
+ n = byteInLen ;
+ tbuf = (wchar_t*) malloc( n * SIZEOF_WCHAR_T) ;
+ }
+ ByteCount byteBufferLen = n * sizeof( UniChar ) ;
+#if SIZEOF_WCHAR_T == 4
+ ubuf = (UniChar*) malloc( byteBufferLen + 2 ) ;
+#else
+ ubuf = (UniChar*) (buf ? buf : tbuf) ;
+#endif
+ status = TECConvertText(m_MB2WC_converter, (ConstTextPtr) psz , byteInLen, &byteInLen,
+ (TextPtr) ubuf , byteBufferLen, &byteOutLen);
+#if SIZEOF_WCHAR_T == 4
+ // we have to terminate here, because n might be larger for the trailing zero, and if UniChar
+ // is not properly terminated we get random characters at the end
+ ubuf[byteOutLen / sizeof( UniChar ) ] = 0 ;
+ wxMBConvUTF16BE converter ;
+ res = converter.MB2WC( (buf ? buf : tbuf) , (const char*)ubuf , n ) ;
+ free( ubuf ) ;
+#else
+ res = byteOutLen / sizeof( UniChar ) ;
+#endif
+ if ( buf == NULL )
+ free(tbuf) ;
+
+ if ( buf && res < n)
+ buf[res] = 0;
+
+ return res ;
+ }
+
+ size_t WC2MB(char *buf, const wchar_t *psz, size_t n) const
+ {
+ OSStatus status = noErr ;
+ ByteCount byteOutLen ;
+ ByteCount byteInLen = wxWcslen(psz) * SIZEOF_WCHAR_T ;
+
+ char *tbuf = NULL ;
+
+ if (buf == NULL)
+ {
+ // worst case
+ n = byteInLen * 2 ;
+ tbuf = (char*) malloc( n ) ;
+ }
+
+ ByteCount byteBufferLen = n ;
+ UniChar* ubuf = NULL ;
+#if SIZEOF_WCHAR_T == 4
+ wxMBConvUTF16BE converter ;
+ size_t unicharlen = converter.WC2MB( NULL , psz , 0 ) ;
+ byteInLen = unicharlen ;
+ ubuf = (UniChar*) malloc( byteInLen + 2 ) ;
+ converter.WC2MB( (char*) ubuf , psz, unicharlen + 2 ) ;
+#else
+ ubuf = (UniChar*) psz ;
+#endif
+ status = TECConvertText(m_WC2MB_converter, (ConstTextPtr) ubuf , byteInLen, &byteInLen,
+ (TextPtr) (buf ? buf : tbuf) , byteBufferLen, &byteOutLen);
+#if SIZEOF_WCHAR_T == 4
+ free( ubuf ) ;
+#endif
+ if ( buf == NULL )
+ free(tbuf) ;
+
+ size_t res = byteOutLen ;
+ if ( buf && res < n)
+ buf[res] = 0;
+
+ return res ;
+ }
+
+ bool IsOk() const
+ { return m_MB2WC_converter != NULL && m_WC2MB_converter != NULL ; }
+
+private:
+ TECObjectRef m_MB2WC_converter ;
+ TECObjectRef m_WC2MB_converter ;
+
+ TextEncodingBase m_char_encoding ;
+ TextEncodingBase m_unicode_encoding ;
+};
+
+#endif // defined(__WXMAC__) && defined(TARGET_CARBON)
// ============================================================================
// wxEncodingConverter based conversion classes
}
}
-static inline bool DoesntNeedConv(wxFontEncoding enc)
-{
- return enc == wxFONTENCODING_DEFAULT ||
- enc == wxFONTENCODING_SYSTEM ||
- enc == wxFONTENCODING_ISO8859_1;
-}
-
wxMBConv *wxCSConv::DoCreate() const
{
-#if wxUSE_FONTMAP
- wxFontMapper * const fontMapper = wxFontMapper::Get();
-
- wxFontEncoding encFromName = m_name ? fontMapper->CharsetToEncoding(m_name)
- : wxFONTENCODING_SYSTEM;
-#endif // wxUSE_FONTMAP
-
- // check for the special case of ASCII charset
- if ( (!m_name && DoesntNeedConv(m_encoding))
-#if wxUSE_FONTMAP
- || (m_name && DoesntNeedConv(encFromName))
-#endif // wxUSE_FONTMAP
- )
+ // check for the special case of ASCII or ISO8859-1 charset: as we have
+ // special knowledge of it anyhow, we don't need to create a special
+ // conversion object
+ if ( m_encoding == wxFONTENCODING_ISO8859_1 )
{
// don't convert at all
return NULL;
// step (1)
#ifdef HAVE_ICONV
+#if !wxUSE_FONTMAP
if ( m_name )
+#endif // !wxUSE_FONTMAP
{
- wxMBConv_iconv *conv = new wxMBConv_iconv(m_name);
+ wxString name(m_name);
+
+#if wxUSE_FONTMAP
+ if ( name.empty() )
+ name = wxFontMapper::Get()->GetEncodingName(m_encoding);
+#endif // wxUSE_FONTMAP
+
+ wxMBConv_iconv *conv = new wxMBConv_iconv(name);
if ( conv->IsOk() )
return conv;
#ifdef wxHAVE_WIN32_MB2WC
{
+#if wxUSE_FONTMAP
wxMBConv_win32 *conv = m_name ? new wxMBConv_win32(m_name)
: new wxMBConv_win32(m_encoding);
if ( conv->IsOk() )
return conv;
delete conv;
+#else
+ return NULL;
+#endif
}
#endif // wxHAVE_WIN32_MB2WC
-
+#if defined(__WXMAC__)
+ {
+ if ( m_name || ( m_encoding < wxFONTENCODING_UTF16BE ) )
+ {
+
+ wxMBConv_mac *conv = m_name ? new wxMBConv_mac(m_name)
+ : new wxMBConv_mac(m_encoding);
+ if ( conv->IsOk() )
+ return conv;
+
+ delete conv;
+ }
+ }
+#endif
// step (2)
wxFontEncoding enc = m_encoding;
#if wxUSE_FONTMAP
- if ( enc == wxFONTENCODING_SYSTEM )
- enc = encFromName;
+ if ( enc == wxFONTENCODING_SYSTEM && m_name )
+ {
+ // use "false" to suppress interactive dialogs -- we can be called from
+ // anywhere and popping up a dialog from here is the last thing we want to
+ // do
+ enc = wxFontMapper::Get()->CharsetToEncoding(m_name, false);
+ }
#endif // wxUSE_FONTMAP
switch ( enc )
case wxFONTENCODING_UTF8:
return new wxMBConvUTF8;
- case wxFONTENCODING_UTF16:
- return new wxMBConvUTF16;
-
case wxFONTENCODING_UTF16BE:
return new wxMBConvUTF16BE;
case wxFONTENCODING_UTF16LE:
return new wxMBConvUTF16LE;
- case wxFONTENCODING_UTF32:
- return new wxMBConvUTF32;
-
case wxFONTENCODING_UTF32BE:
return new wxMBConvUTF32BE;
}
#endif // wxUSE_FONTMAP
- wxLogError(_("Cannot convert from the charset '%s'!"),
- m_name ? m_name
+ // NB: This is a hack to prevent deadlock. What could otherwise happen
+ // in Unicode build: wxConvLocal creation ends up being here
+ // because of some failure and logs the error. But wxLog will try to
+ // attach timestamp, for which it will need wxConvLocal (to convert
+ // time to char* and then wchar_t*), but that fails, tries to log
+ // error, but wxLog has a (already locked) critical section that
+ // guards static buffer.
+ static bool alreadyLoggingError = false;
+ if (!alreadyLoggingError)
+ {
+ alreadyLoggingError = true;
+ wxLogError(_("Cannot convert from the charset '%s'!"),
+ m_name ? m_name
:
#if wxUSE_FONTMAP
wxFontMapper::GetEncodingDescription(m_encoding).c_str()
wxString::Format(_("encoding %s"), m_encoding).c_str()
#endif // wxUSE_FONTMAP/!wxUSE_FONTMAP
);
+ alreadyLoggingError = false;
+ }
return NULL;
}
// encoding for this system
if ( !m_name && m_encoding == wxFONTENCODING_SYSTEM )
{
- self->m_encoding = wxLocale::GetSystemEncoding();
+ self->m_name = wxStrdup(wxLocale::GetSystemEncodingName());
}
#endif // wxUSE_INTL
if (buf)
{
for (size_t c = 0; c <= len; c++)
- buf[c] = (psz[c] > 0xff) ? '?' : psz[c];
+ {
+ if (psz[c] > 0xFF)
+ return (size_t)-1;
+ buf[c] = psz[c];
+ }
+ }
+ else
+ {
+ for (size_t c = 0; c <= len; c++)
+ {
+ if (psz[c] > 0xFF)
+ return (size_t)-1;
+ }
}
return len;