#endif
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers
+// need because it includes almost all "standard" wxWidgets headers
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
wxInitAllImageHandlers();
wxFileSystem::AddHandler(new wxZipFSHandler);
- SetVendorName(wxT("wxWindows") );
+ SetVendorName(wxT("wxWidgets") );
SetAppName(wxT("wxHTMLHelpServer") );
wxConfig::Get(); // create an instance
//ART(wxART_GO_HOME, home)
- // Any wxWindows icons not implemented here
+ // Any wxWidgets icons not implemented here
// will be provided by the default art provider.
return wxNullBitmap;
}