// notify us before painting each item
*result = m_hasAnyAttr ? CDRF_NOTIFYITEMDRAW
: CDRF_DODEFAULT;
+
+ // windows in TreeCtrl use one-based index for item state images,
+ // 0 indexed image is not being used, we're using zero-based index,
+ // so we have to add temp image (of zero index) to state image list
+ // before we draw any item, then after items are drawn we have to
+ // delete it (in POSTPAINT notify)
+ if (m_imageListState && m_imageListState->GetImageCount() > 0)
+ {
+ #define hImageList (HIMAGELIST)m_imageListState->GetHIMAGELIST()
+
+ // add temporary image
+ int width, height;
+ m_imageListState->GetSize(0, width, height);
+
+ HBITMAP hbmpTemp = ::CreateBitmap(width, height, 1, 1, NULL);
+ int index = ::ImageList_Add(hImageList, hbmpTemp, hbmpTemp);
+ ::DeleteObject(hbmpTemp);
+
+ if ( index != -1 )
+ {
+ // move images to right
+ for ( int i = index; i > 0; i-- )
+ ::ImageList_Copy(hImageList, i, hImageList, i-1, 0);
+
+ // we must remove the image in POSTPAINT notify
+ *result |= CDRF_NOTIFYPOSTPAINT;
+ }
+
+ #undef hImageList
+ }
+ break;
+
+ case CDDS_POSTPAINT:
+ // we are deleting temp image of 0 index, which was
+ // added before items were drawn (in PREPAINT notify)
+ if (m_imageListState && m_imageListState->GetImageCount() > 0)
+ m_imageListState->Remove(0);
break;
case CDDS_ITEMPREPAINT: