// was changed, FALSE otherwise (error or newParent == oldParent)
virtual bool Reparent( wxWindowBase *newParent );
+ // implementation mostly
+ virtual void AddChild( wxWindowBase *child );
+ virtual void RemoveChild( wxWindowBase *child );
+
+ // looking for windows
+ // -------------------
+
// find window among the descendants of this one either by id or by
// name (return NULL if not found)
wxWindow *FindWindow( long id );
wxWindow *FindWindow( const wxString& name );
- // implementation mostly
- virtual void AddChild( wxWindowBase *child );
- virtual void RemoveChild( wxWindowBase *child );
+ // Find a window among any window (all return NULL if not found)
+ static wxWindow *FindWindowById( long id, const wxWindow *parent = NULL );
+ static wxWindow *FindWindowByName( const wxString& name,
+ const wxWindow *parent = NULL );
+ static wxWindow *FindWindowByLabel( const wxString& label,
+ const wxWindow *parent = NULL );
// event handler stuff
// -------------------