/////////////////////////////////////////////////////////////////////////////
-// Name: wx/graphdc.h
+// Name: wx/dcgraph.h
// Purpose: graphics context device bridge header
// Author: Stefan Csomor
// Modified by:
#if wxUSE_PRINTING_ARCHITECTURE
wxGCDC( const wxPrinterDC& dc );
#endif
+#if defined(__WXMSW__) && wxUSE_ENH_METAFILE
+ wxGCDC( const wxEnhMetaFileDC& dc );
+#endif
+ wxGCDC(wxGraphicsContext* context);
+
wxGCDC();
virtual ~wxGCDC();
- wxGraphicsContext* GetGraphicsContext();
+ wxGraphicsContext* GetGraphicsContext() const;
void SetGraphicsContext( wxGraphicsContext* ctx );
+#ifdef __WXMSW__
+ // override wxDC virtual functions to provide access to HDC associated with
+ // this Graphics object (implemented in src/msw/graphics.cpp)
+ virtual WXHDC AcquireHDC();
+ virtual void ReleaseHDC(WXHDC hdc);
+#endif // __WXMSW__
+
+private:
DECLARE_DYNAMIC_CLASS(wxGCDC)
wxDECLARE_NO_COPY_CLASS(wxGCDC);
};
wxGCDCImpl( wxDC *owner, const wxMemoryDC& dc );
#if wxUSE_PRINTING_ARCHITECTURE
wxGCDCImpl( wxDC *owner, const wxPrinterDC& dc );
+#endif
+#if defined(__WXMSW__) && wxUSE_ENH_METAFILE
+ wxGCDCImpl( wxDC *owner, const wxEnhMetaFileDC& dc );
#endif
wxGCDCImpl( wxDC *owner );
virtual int GetDepth() const;
virtual wxSize GetPPI() const;
- virtual void SetMapMode(wxMappingMode mode);
-
virtual void SetLogicalFunction(wxRasterOperationMode function);
virtual void SetTextForeground(const wxColour& colour);
virtual void ComputeScaleAndOrigin();
- wxGraphicsContext* GetGraphicsContext() { return m_graphicContext; }
+ wxGraphicsContext* GetGraphicsContext() const { return m_graphicContext; }
virtual void SetGraphicsContext( wxGraphicsContext* ctx );
// the true implementations
virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const;
+#ifdef __WXMSW__
+ virtual wxRect MSWApplyGDIPlusTransform(const wxRect& r) const;
+#endif // __WXMSW__
+
protected:
// scaling variables
bool m_logicalFunctionSupported;
- double m_mm_to_pix_x, m_mm_to_pix_y;
wxGraphicsMatrix m_matrixOriginal;
wxGraphicsMatrix m_matrixCurrent;