// Author: Benjamin I. Williams
// Modified by:
// Created: 2005-05-17
-// RCS-ID: $Id$
// Copyright: (C) Copyright 2005, Kirix Corporation, All Rights Reserved.
// Licence: wxWindows Library Licence, Version 3.1
///////////////////////////////////////////////////////////////////////////////
{
public:
wxAuiFloatingFrame(wxWindow* parent,
- wxAuiManager* owner_mgr,
+ wxAuiManager* ownerMgr,
const wxAuiPaneInfo& pane,
wxWindowID id = wxID_ANY,
long style = wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
protected:
virtual void OnMoveStart();
- virtual void OnMoving(const wxRect& window_rect, wxDirection dir);
+ virtual void OnMoving(const wxRect& windowRect, wxDirection dir);
virtual void OnMoveFinished();
private:
static bool isMouseDown();
private:
- wxWindow* m_pane_window; // pane window being managed
- bool m_solid_drag; // true if system uses solid window drag
+ wxWindow* m_paneWindow; // pane window being managed
+ bool m_solidDrag; // true if system uses solid window drag
bool m_moving;
- wxRect m_last_rect;
- wxRect m_last2_rect;
- wxRect m_last3_rect;
- wxSize m_last_size;
+ wxRect m_lastRect;
+ wxRect m_last2Rect;
+ wxRect m_last3Rect;
+ wxSize m_lastSize;
wxDirection m_lastDirection;
- wxWeakRef<wxAuiManager> m_owner_mgr;
+ wxWeakRef<wxAuiManager> m_ownerMgr;
wxAuiManager m_mgr;
#ifndef SWIG