info.description = ButtonStyle()->font_desc;
gs_fontSystem = wxFont(info);
+#if wxUSE_FONTENUM
// (try to) heal the default font (on some common systems e.g. Ubuntu
// it's "Sans Serif" but the real font is called "Sans"):
if (!wxFontEnumerator::IsValidFacename(gs_fontSystem.GetFaceName()) &&
gs_fontSystem.GetFaceName() == "Sans Serif")
gs_fontSystem.SetFaceName("Sans");
+#endif // wxUSE_FONTENUM
info.description = NULL;
}
break;
}
- wxASSERT(font.IsOk() && wxFontEnumerator::IsValidFacename(font.GetFaceName()));
+ wxASSERT( font.IsOk() );
return font;
}