};
// Constants for wxImage::Scale() for determining the level of quality
-enum
+enum wxImageResizeQuality
{
- wxIMAGE_QUALITY_NORMAL = 0,
- wxIMAGE_QUALITY_HIGH = 1
+ // different image resizing algorithms used by Scale() and Rescale()
+ wxIMAGE_QUALITY_NEAREST = 0,
+ wxIMAGE_QUALITY_BILINEAR = 1,
+ wxIMAGE_QUALITY_BICUBIC = 2,
+
+ // default quality is low (but fast)
+ wxIMAGE_QUALITY_NORMAL = wxIMAGE_QUALITY_NEAREST,
+
+ // highest (but best) quality
+ wxIMAGE_QUALITY_HIGH = wxIMAGE_QUALITY_BICUBIC
};
// alpha channel values: fully transparent, default threshold separating
void Paste( const wxImage &image, int x, int y );
// return the new image with size width*height
- wxImage Scale( int width, int height, int quality = wxIMAGE_QUALITY_NORMAL ) const;
+ wxImage Scale( int width, int height,
+ wxImageResizeQuality quality = wxIMAGE_QUALITY_NORMAL ) const;
// box averager and bicubic filters for up/down sampling
+ wxImage ResampleNearest(int width, int height) const;
wxImage ResampleBox(int width, int height) const;
+ wxImage ResampleBilinear(int width, int height) const;
wxImage ResampleBicubic(int width, int height) const;
// blur the image according to the specified pixel radius
wxImage ShrinkBy( int xFactor , int yFactor ) const ;
// rescales the image in place
- wxImage& Rescale( int width, int height, int quality = wxIMAGE_QUALITY_NORMAL ) { return *this = Scale(width, height, quality); }
+ wxImage& Rescale( int width, int height,
+ wxImageResizeQuality quality = wxIMAGE_QUALITY_NORMAL )
+ { return *this = Scale(width, height, quality); }
// resizes the image in place
wxImage& Resize( const wxSize& size, const wxPoint& pos,