/////////////////////////////////////////////////////////////////////////////
-// Name: menu.h
+// Name: wx/osx/menu.h
// Purpose: wxMenu, wxMenuBar classes
// Author: Stefan Csomor
// Modified by:
bool ProcessCommand(wxCommandEvent& event);
- // semi-private accessors
-
- // get the window which contains this menu
- wxWindow *GetWindow() const;
// get the menu handle
WXHMENU GetHMenu() const ;
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
- virtual int FindMenuItem(const wxString& menuString,
- const wxString& itemString) const;
- virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
-
virtual void EnableTop( size_t pos, bool flag );
virtual void SetMenuLabel( size_t pos, const wxString& label );
virtual wxString GetMenuLabel( size_t pos ) const;
- virtual bool Enable( bool enable = TRUE );
+ virtual bool Enable( bool enable = true );
// for virtual function hiding
virtual void Enable( int itemid, bool enable )
{
}
// implementation from now on
- int FindMenu(const wxString& title);
void Detach();
// returns TRUE if we're attached to a frame
// attach to a frame
void Attach(wxFrame *frame);
- // clear the invoking window for all menus and submenus
- void UnsetInvokingWindow() ;
-
- // set the invoking window for all menus and submenus
- void SetInvokingWindow( wxFrame* frame ) ;
-
// if the menubar is modified, the display is not updated automatically,
// call this function to update it (m_menuBarFrame should be !NULL)
- void Refresh(bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL);
+ void Refresh(bool eraseBackground = true, const wxRect *rect = NULL);
static void SetAutoWindowMenu( bool enable ) { s_macAutoWindowMenu = enable ; }
static bool GetAutoWindowMenu() { return s_macAutoWindowMenu ; }
protected:
// common part of all ctors
void Init();
- wxWindow *m_invokingWindow;
- wxArrayString m_titles;
static bool s_macAutoWindowMenu ;
static WXHMENU s_macWindowMenuHandle ;