const bool isVertical = HasFlag(wxTB_VERTICAL);
bool doRemap, doRemapBg, doTransparent;
+#ifdef __WXWINCE__
+ doRemapBg = false;
+ doRemap = false;
+ doTransparent = false;
+#else
if (wxSystemOptions::GetOptionInt(wxT("msw.remap")) == 2)
{
doRemapBg = doRemap = false;
doRemapBg = !doRemap;
doTransparent = false;
}
+#endif
// delete all old buttons, if any
for ( size_t pos = 0; pos < m_nButtons; pos++ )
wxMemoryDC dcAllButtons;
wxBitmap bitmap(totalBitmapWidth, totalBitmapHeight);
dcAllButtons.SelectObject(bitmap);
+#ifdef __WXWINCE__
+ dcAllButtons.SetBackground(wxBrush(wxColour(192,192,192)));
+#else
if (doTransparent)
dcAllButtons.SetBackground(*wxTRANSPARENT_BRUSH);
else
- dcAllButtons.SetBackground(*wxLIGHT_GREY_BRUSH);
+ dcAllButtons.SetBackground(*wxLIGHT_GREY_BRUSH);
+#endif
dcAllButtons.Clear();
m_hBitmap = bitmap.GetHBITMAP();
HBITMAP hBitmap = (HBITMAP)m_hBitmap;
+#ifndef __WXWINCE__
if (doRemapBg)
{
dcAllButtons.SelectObject(wxNullBitmap);
dcAllButtons.SelectObject(bitmap);
}
+#endif
// the button position
wxCoord x = 0;
{
wxToolBarToolsList::compatibility_iterator current = tools.GetFirst();
- for ( ; current != 0; current = current->GetNext() )
+ for ( ; current ; current = current->GetNext() )
{
if ( index == 0 )
return current->GetData();
event.Skip();
return;
}
-
+
// notice that this 'dumb' implementation may cause flicker for some of the
// controls in which case they should intercept wxEraseEvent and process it
// themselves somehow
{
switch ( nMsg )
{
- case WM_SIZE:
- if ( HandleSize(wParam, lParam) )
- return 0;
- break;
-
case WM_MOUSEMOVE:
// we don't handle mouse moves, so always pass the message to
- // wxControl::MSWWindowProc
+ // wxControl::MSWWindowProc (HandleMouseMove just calls OnMouseEnter)
HandleMouseMove(wParam, lParam);
break;
+ case WM_SIZE:
+ if ( HandleSize(wParam, lParam) )
+ return 0;
+ break;
+
+#ifndef __WXWINCE__
case WM_PAINT:
if ( HandlePaint(wParam, lParam) )
return 0;
+#endif
}
return wxControl::MSWWindowProc(nMsg, wParam, lParam);