Destructor. Please see \helpref{wxSocketBase::Destroy}{wxsocketbasedestroy}.
-%
-% Connect
-%
-\membersection{wxDatagramSocket::Connect}\label{wxdatagramsocketconnect}
-
-\func{bool}{Connect}{\param{wxSockAddress\&}{ address}}
-
-Connects to another peer using the specified address.
-
-Connecting in an UDP socket like the one wxDatagramSocket creates is different
-from TCP socket's idea of connect. Give then fact that UDP is a connectionless
-protocol, the meaning of wxDatagramSocket::Connect is that of the unix connect()
-call when used with with UDP sockets. This means the socket send/receive will be bind
-to the wxSockAddress specified, and no datagrams will be send or received from other
-address.
-
-The Connect() call can be isued several times with no drawbacks, to change the destination
-adddress.
-
-{\bf Warning:} When a Connect() has been called on a socket, calling \helpref{ReceiveFrom}{wxdatagramsocketreceivefrom} or \helpref{SendTo}{wxdatagramsocketsendto} with a different wxSockAddress will result in an assertion on debug mode and
-no data being sent/received on both debug and release modes. Use
-\helpref{Read()}{wxsocketbaseread} and \helpref{Write()}{wxsocketbasewrite}
-after calling Connect() to make sure you're reading from/writing to the proper destination.
-
-\wxheading{Parameters}
-
-\docparam{address}{Address of the destination peer.}
-
-\wxheading{Return value}
-
-Returns true if the connect() call is successful and socket is correctly
-attached to the destination address.
-
-\wxheading{See also}
-
-\helpref{wxDatagramSocket::Disconnect}{wxdatagramsocketdisconnect},
-
-\newsince{2.7.0} { There was no way to Connect() an wxDatagramSocket before }.
-
-%
-% Disconnect
-%
-\membersection{wxDatagramSocket::Disconnect}\label{wxdatagramsocketdisconnect}
-
-\func{bool}{Disconnect}{}
-
-Removes previously bind to an specific destination address set by a
-\helpref{Connect()}{wxdatagramsocketconnect} call.
-
-The Disconnect() call can be isued several times with no drawbacks. No error is set
-if the socket was not connected.
-
-
-\wxheading{Parameters}
-
-
-\wxheading{Return value}
-
-Returns true if the socket was sucessfully deatached from the destination address.
-
-\wxheading{See also}
-
-\helpref{wxDatagramSocket::Connect}{wxdatagramsocketconnect},
-
-\newsince{2.7.0} { There was no way to Connect() an wxDatagramSocket before. }
-
%
% ReceiveFrom
%
Returns a reference to the current object, and the address of the peer that sent the data on address param.
-\wxheading{Remark/Warning}
-
-If a \helpref{Connect()}{wxdatagramsocketconnect} call is issued before ReceiveFrom is called,
-the address sent on this call MUST match the one ussed on the Connect() call, or this call will assert. It's usually a good idea to use \helpref{wxSocketBase::Read}{wxsocketbaseread} in this case.
-
\wxheading{See also}
\helpref{wxSocketBase::Error}{wxsocketbaseerror},
\helpref{wxSocketBase::LastError}{wxsocketbaselasterror},
\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
\helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags},
-\helpref{Connect()}{wxdatagramsocketconnect}
%
% SendTo
Returns a reference to the current object.
-\wxheading{Remark/Warning}
-
-If a \helpref{Connect()}{wxdatagramsocketconnect} call is issued before SendTo is called,
-the address sent on this call MUST match the one ussed on the Connect() call, or this call will assert. It's usually a good idea to use \helpref{wxSocketBase::Write}{wxsocketbasewrite} in this case.
-
\wxheading{See also}
\helpref{wxSocketBase::Error}{wxsocketbaseerror},
\helpref{wxSocketBase::LastError}{wxsocketbaselasterror},
\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
\helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}
-\helpref{Connect()}{wxdatagramsocketconnect}
+