wxTextCtrl* CreateTextCtrl( const wxString& value );
public:
- MyFrame( wxWindow* parent, char *title );
+ MyFrame( wxWindow* parent, const wxChar *title );
~MyFrame();
void OnLoad( wxCommandEvent& event );
void OnButt( wxCommandEvent& event );
void OnButt2( wxCommandEvent& event );
- bool OnClose(void) { return TRUE; }
+ bool OnClose(void) { return true; }
DECLARE_EVENT_TABLE()
};
bool MyApp::OnInit(void)
{
- // wxWindows boiler-plate:
+ // wxWidgets boiler-plate:
- MyFrame *frame = new MyFrame(NULL, "wxFrameLayout sample");
+ MyFrame *frame = new MyFrame(NULL, _("wxFrameLayout sample"));
wxMenu *file_menu = new wxMenu;
- file_menu->Append( ID_LOAD, "&Load layout" );
- file_menu->Append( ID_STORE, "&Store layout" );
+ file_menu->Append( ID_LOAD, _("&Load layout") );
+ file_menu->Append( ID_STORE, _("&Store layout") );
file_menu->AppendSeparator();
- file_menu->Append( ID_QUIT, "E&xit" );
+ file_menu->Append( ID_QUIT, _("E&xit") );
wxMenuBar *menu_bar = new wxMenuBar;
- menu_bar->Append(file_menu, "&File");
+ menu_bar->Append(file_menu, _("&File"));
+#if wxUSE_STATUSBAR
frame->CreateStatusBar(3);
+#endif // wxUSE_STATUSBAR
frame->SetMenuBar(menu_bar);
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
- return TRUE;
+ return true;
}
/***** Immlementation for class MyFrame *****/
EVT_BUTTON( ID_BUTT2, MyFrame::OnButt2 )
END_EVENT_TABLE()
-MyFrame::MyFrame( wxWindow* parent, char *title )
- : wxFrame( parent, -1, "NewTest-II", wxDefaultPosition,
+MyFrame::MyFrame( wxWindow* parent, const wxChar *title )
+ : wxFrame( parent, wxID_ANY, title, wxDefaultPosition,
wxSize( 700, 500 ),
wxCLIP_CHILDREN | wxMINIMIZE_BOX | wxMAXIMIZE_BOX |
wxTHICK_FRAME | wxSYSTEM_MENU | wxCAPTION,
- "freimas" )
+ wxT("freimas") )
{
- mpClientWnd = new wxWindow(this, -1);
+ mpClientWnd = new wxWindow(this, wxID_ANY);
mpLayout = new wxFrameLayout( this, mpClientWnd );
/// mpLayout->PushDefaultPlugins();
cbDimInfo sizes( 80,65, // when docked horizontally
80,165, // when docked vertically
180,30, // when floated
- TRUE, // the bar is fixed-size
+ true, // the bar is fixed-size
5, // vertical gap (bar border)
5 // horizontal gap (bar border)
);
for( int i = 1; i <= 11; ++i )
{
- char buf[4];
- sprintf( buf, "%d", i );
- wxString name = wxString("Bar-");
+ wxChar buf[4];
+ wxSprintf( buf, wxT("%d"), i );
+ wxString name = wxString(wxT("Bar-"));
name += buf;
sizes.mIsFixed = (i !=3); // every fifth bar is not fixed-size
- if ( !sizes.mIsFixed ) name += " (flexible)";
+ if ( !sizes.mIsFixed ) name += wxT(" (flexible)");
// mpLayout->AddBar( CreateTextCtrl(name),// bar window
if(i != 4 && i!= 5 && i!=11) {
- mpLayout->AddBar( new wxTextCtrl(this, -1, name),// bar window
+ mpLayout->AddBar( new wxTextCtrl(this, wxID_ANY, name),// bar window
sizes,
i % MAX_PANES,// alignment ( 0-top,1-bottom, etc)
0, // insert into 0th row (vert. position)
name // name to refere in customization pop-ups
);
} else if(i==4){
- mpLayout->AddBar( new wxTextCtrl(this, -1, name),// bar window
- cbDimInfo( 100,100, 100,100, 100,100, TRUE, 5, 5),
+ mpLayout->AddBar( new wxTextCtrl(this, wxID_ANY, name),// bar window
+ cbDimInfo( 100,100, 100,100, 100,100, true, 5, 5),
i % MAX_PANES,// alignment ( 0-top,1-bottom, etc)
0, // insert into 0th row (vert. position)
0, // offset from the start of row (in pixels)
} else if(i==5) {
my_butt = new wxButton(this, ID_BUTT, name);
mpLayout->AddBar( my_butt,// bar window
- cbDimInfo( 100,100, 200,200, 400,400, TRUE, 5, 5),
+ cbDimInfo( 100,100, 200,200, 400,400, true, 5, 5),
i % MAX_PANES,// alignment ( 0-top,1-bottom, etc)
0, // insert into 0th row (vert. position)
0, // offset from the start of row (in pixels)
name // name to refere in customization pop-ups
);
} else if(i==11) {
- mpLayout->AddBar( new wxButton(this, ID_BUTT2, name+"_2"),
- cbDimInfo( 100,100, 200,200, 400,400, TRUE, 5, 5),
+ mpLayout->AddBar( new wxButton(this, ID_BUTT2, name+wxT("_2")),
+ cbDimInfo( 100,100, 200,200, 400,400, true, 5, 5),
i % MAX_PANES,// alignment ( 0-top,1-bottom, etc)
0, // insert into 0th row (vert. position)
0, // offset from the start of row (in pixels)
wxTextCtrl* MyFrame::CreateTextCtrl( const wxString& value )
{
- wxTextCtrl* pCtrl = new wxTextCtrl( this, -1, value,
+ wxTextCtrl* pCtrl = new wxTextCtrl( this, wxID_ANY, value,
wxPoint(0,0), wxSize(1,1), wxTE_MULTILINE );
pCtrl->SetBackgroundColour( wxColour( 255,255,255 ) );
return pCtrl;
}
-void MyFrame::OnLoad( wxCommandEvent& event )
+void MyFrame::OnLoad( wxCommandEvent& WXUNUSED(event) )
{
- wxMessageBox("Hey - you found a BIG question-mark !!");
+ wxMessageBox(_("Hey - you found a BIG question-mark !!"));
}
-void MyFrame::OnStore( wxCommandEvent& event )
+void MyFrame::OnStore( wxCommandEvent& WXUNUSED(event) )
{
- wxMessageBox("Hey - you found another BIG question-mark !!");
+ wxMessageBox(_("Hey - you found another BIG question-mark !!"));
}
-void MyFrame::OnQuit( wxCommandEvent& event )
+void MyFrame::OnQuit( wxCommandEvent& WXUNUSED(event) )
{
- Show( FALSE ); // TRICK:: hide it, to avoid flickered destruction
+ Show( false ); // TRICK:: hide it, to avoid flickered destruction
- Close(TRUE);
+ Close(true);
}
-void MyFrame::OnButt( wxCommandEvent& event )
+void MyFrame::OnButt( wxCommandEvent& WXUNUSED(event) )
{
static int i =0;
switch(i % 2) {
case 0:
{
- cbBarInfo* x = mpLayout->FindBarByName(wxString("Bar-1"));
+ cbBarInfo* x = mpLayout->FindBarByName(wxString(wxT("Bar-1")));
if(x)
mpLayout->InverseVisibility(x);
else
}
case 1:
{
- cbBarInfo* x = mpLayout->FindBarByName(wxString("Bar-6"));
+ cbBarInfo* x = mpLayout->FindBarByName(wxString(wxT("Bar-6")));
if(x)
{
if(i % 4 == 1)
{
- mpLayout->SetBarState(x, wxCBAR_FLOATING, TRUE);
+ mpLayout->SetBarState(x, wxCBAR_FLOATING, true);
//mpLayout->RecalcLayout(true);
mpLayout->RepositionFloatedBar(x);
}
else
{
- mpLayout->SetBarState(x, 0, TRUE);
+ mpLayout->SetBarState(x, 0, true);
//mpLayout->RecalcLayout(true);
//mpLayout->RepositionFloatedBar(x);
}
- // // // x->mState = wxCBAR_FLOATING;
- // // // mpLayout->ApplyBarProperties(x);
+ // // // x->mState = wxCBAR_FLOATING;
+ // // // mpLayout->ApplyBarProperties(x);
}
else
{
i++;
}
-void MyFrame::OnButt2( wxCommandEvent& event )
+void MyFrame::OnButt2( wxCommandEvent& WXUNUSED(event) )
{
static int i =0;
switch(i % 2) {
case 0:
{
- cbBarInfo* x = mpLayout->FindBarByName(wxString("Bar-1"));
+ cbBarInfo* x = mpLayout->FindBarByName(wxString(wxT("Bar-1")));
if(x)
{
for(int a=0;a<MAX_BAR_STATES;a++)
x->mDimInfo.mSizes[a].y = 200;
}
x->mpBarWnd->SetSize(200,200);
- mpLayout->SetBarState(x, wxCBAR_FLOATING, TRUE); // HACK !!!
- mpLayout->SetBarState(x, 0, TRUE); // HACK !!!
+ mpLayout->SetBarState(x, wxCBAR_FLOATING, true); // HACK !!!
+ mpLayout->SetBarState(x, 0, true); // HACK !!!
wxYield(); // HACK !!! needed to resize BEFORE redraw
- mpLayout->RefreshNow( TRUE ); // HACK !!! needed to trigger redraw
+ mpLayout->RefreshNow( true ); // HACK !!! needed to trigger redraw
}
else
{
}
case 1:
{
- cbBarInfo* x = mpLayout->FindBarByName(wxString("Bar-1"));
+ cbBarInfo* x = mpLayout->FindBarByName(wxString(wxT("Bar-1")));
if(x)
{
//mpLayout->InverseVisibility(x);
x->mDimInfo.mSizes[a].y = 10 + 2 + 2*x->mDimInfo.mVertGap;
}
x->mpBarWnd->SetSize(10,10);
- mpLayout->SetBarState(x, wxCBAR_FLOATING, TRUE); // HACK !!!
- mpLayout->SetBarState(x, 0, TRUE); // HACK !!!
+ mpLayout->SetBarState(x, wxCBAR_FLOATING, true); // HACK !!!
+ mpLayout->SetBarState(x, 0, true); // HACK !!!
wxYield(); // HACK !!! needed to resize BEFORE redraw
- mpLayout->RefreshNow( TRUE ); // HACK !!! needed to trigger redraw
+ mpLayout->RefreshNow( true ); // HACK !!! needed to trigger redraw
- // // mpLayout->SetBarState(x, wxCBAR_FLOATING, TRUE);
- // // mpLayout->RecalcLayout(true);
- // // // mpLayout->RepositionFloatedBar(x);
- // // mpLayout->RecalcLayout(true);
- // // mpLayout->RepositionFloatedBar(x);
- // // mpLayout->SetBarState(x, 0, TRUE);
- // // wxYield();
- // // mpLayout->RefreshNow( TRUE );
- // // mpLayout->RecalcLayout(true);
+ // // mpLayout->SetBarState(x, wxCBAR_FLOATING, true);
+ // // mpLayout->RecalcLayout(true);
+ // // mpLayout->RepositionFloatedBar(x);
+ // // mpLayout->RecalcLayout(true);
+ // // mpLayout->RepositionFloatedBar(x);
+ // // mpLayout->SetBarState(x, 0, true);
+ // // wxYield();
+ // // mpLayout->RefreshNow( true );
+ // // mpLayout->RecalcLayout(true);
}
else
{