- dc.DrawRectangle((int)(x-1), (int)(y-1), (int)(actualWidth+2), (int)(actualHeight+2));
+/*
+ wxRegion update_region = canvas->GetUpdateRegion();
+ wxRect r = update_region.GetBox();
+
+ printf( "x: %d y: %d w: %d h: %d.\n", (int)r.x, (int)r.y, (int)r.width, (int)r.height );
+*/
+
+ dc.DrawRectangle((int)(x-2), (int)(y-1), (int)(actualWidth+3), (int)(actualHeight+2));