// Modified by:
// Created: 13.07.99
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// declarations
// ============================================================================
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "textctrlbase.h"
#endif
DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_MAXLEN)
// ----------------------------------------------------------------------------
-// ctor
+// style functions - not implemented here
// ----------------------------------------------------------------------------
-wxTextCtrlBase::wxTextCtrlBase()
+wxTextAttr::wxTextAttr(const wxColour& colText,
+ const wxColour& colBack,
+ const wxFont& font,
+ wxTextAttrAlignment alignment)
+ : m_colText(colText), m_colBack(colBack), m_font(font), m_textAlignment(alignment)
{
+ m_flags = 0;
+ m_leftIndent = 0;
+ m_leftSubIndent = 0;
+ m_rightIndent = 0;
+ if (m_colText.Ok()) m_flags |= wxTEXT_ATTR_TEXT_COLOUR;
+ if (m_colBack.Ok()) m_flags |= wxTEXT_ATTR_BACKGROUND_COLOUR;
+ if (m_font.Ok()) m_flags |= wxTEXT_ATTR_FONT;
+ if (alignment != wxTEXT_ALIGNMENT_DEFAULT)
+ m_flags |= wxTEXT_ATTR_ALIGNMENT;
}
-wxTextCtrlBase::~wxTextCtrlBase()
+void wxTextAttr::Init()
{
+ m_textAlignment = wxTEXT_ALIGNMENT_DEFAULT;
+ m_flags = 0;
+ m_leftIndent = 0;
+ m_leftSubIndent = 0;
+ m_rightIndent = 0;
}
-// ----------------------------------------------------------------------------
-// style functions - not implemented here
-// ----------------------------------------------------------------------------
-
/* static */
wxTextAttr wxTextAttr::Combine(const wxTextAttr& attr,
const wxTextAttr& attrDef,
colBg = text->GetBackgroundColour();
}
- return wxTextAttr(colFg, colBg, font);
+ wxTextAttr newAttr(colFg, colBg, font);
+
+ if (attr.HasAlignment())
+ newAttr.SetAlignment(attr.GetAlignment());
+ else if (attrDef.HasAlignment())
+ newAttr.SetAlignment(attrDef.GetAlignment());
+
+ if (attr.HasTabs())
+ newAttr.SetTabs(attr.GetTabs());
+ else if (attrDef.HasTabs())
+ newAttr.SetTabs(attrDef.GetTabs());
+
+ if (attr.HasLeftIndent())
+ newAttr.SetLeftIndent(attr.GetLeftIndent(), attr.GetLeftSubIndent());
+ else if (attrDef.HasLeftIndent())
+ newAttr.SetLeftIndent(attrDef.GetLeftIndent(), attr.GetLeftSubIndent());
+
+ if (attr.HasRightIndent())
+ newAttr.SetRightIndent(attr.GetRightIndent());
+ else if (attrDef.HasRightIndent())
+ newAttr.SetRightIndent(attrDef.GetRightIndent());
+
+ return newAttr;
+}
+
+void wxTextAttr::operator= (const wxTextAttr& attr)
+{
+ m_font = attr.m_font;
+ m_colText = attr.m_colText;
+ m_colBack = attr.m_colBack;
+ m_textAlignment = attr.m_textAlignment;
+ m_leftIndent = attr.m_leftIndent;
+ m_leftSubIndent = attr.m_leftSubIndent;
+ m_rightIndent = attr.m_rightIndent;
+ m_tabs = attr.m_tabs;
+ m_flags = attr.m_flags;
}
+
// apply styling to text range
bool wxTextCtrlBase::SetStyle(long WXUNUSED(start), long WXUNUSED(end),
const wxTextAttr& WXUNUSED(style))
{
// to be implemented in derived TextCtrl classes
- return FALSE;
+ return false;
+}
+
+// get the styling at the given position
+bool wxTextCtrlBase::GetStyle(long WXUNUSED(position), wxTextAttr& WXUNUSED(style))
+{
+ // to be implemented in derived TextCtrl classes
+ return false;
}
// change default text attributes
else
m_defaultStyle = wxTextAttr::Combine(style, m_defaultStyle, this);
- return TRUE;
+ return true;
}
// get default text attributes
m_filename = filename;
- return TRUE;
+ return true;
}
}
wxLogError(_("File couldn't be loaded."));
#endif // wxUSE_FFILE
- return FALSE;
+ return false;
}
bool wxTextCtrlBase::SaveFile(const wxString& filename)
{
wxString filenameToUse = filename.IsEmpty() ? m_filename : filename;
- if ( !filenameToUse )
+ if ( filenameToUse.empty() )
{
// what kind of message to give? is it an error or a program bug?
wxLogDebug(wxT("Can't save textctrl to file without filename."));
- return FALSE;
+ return false;
}
#if wxUSE_FFILE
- wxFFile file(filename, _T("w"));
+ wxFFile file(filenameToUse, _T("w"));
if ( file.IsOpened() && file.Write(GetValue()) )
{
// it's not modified any longer
DiscardEdits();
- m_filename = filename;
+ // if it worked, save for future calls
+ m_filename = filenameToUse;
- return TRUE;
+ return true;
}
+#endif // wxUSE_FFILE
wxLogError(_("The text couldn't be saved."));
-#endif // wxUSE_FFILE
- return FALSE;
+ return false;
}
// ----------------------------------------------------------------------------
// emulating key presses
// ----------------------------------------------------------------------------
+#ifdef __WIN32__
+// the generic version is unused in wxMSW
+bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& WXUNUSED(event))
+{
+ return false;
+}
+#else // !__WIN32__
bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& event)
{
- // the generic version is unused in wxMSW
-#ifndef __WIN32__
wxChar ch = 0;
int keycode = event.GetKeyCode();
switch ( keycode )
break;
default:
+#if wxUSE_UNICODE
+ if ( event.GetUnicodeKey() )
+ {
+ ch = event.GetUnicodeKey();
+ }
+ else
+#endif
if ( keycode < 256 && keycode >= 0 && wxIsprint(keycode) )
{
// FIXME this is not going to work for non letters...
{
WriteText(ch);
- return TRUE;
+ return true;
}
-#endif // !__WIN32__
- return FALSE;
+ return false;
}
+#endif // !__WIN32__
// ----------------------------------------------------------------------------
// selection and ranges
return sel;
}
+// do the window-specific processing after processing the update event
+void wxTextCtrlBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
+{
+ if ( event.GetSetEnabled() )
+ Enable(event.GetEnabled());
+
+ if ( event.GetSetText() )
+ {
+ if ( event.GetText() != GetValue() )
+ SetValue(event.GetText());
+ }
+}
+
+// ----------------------------------------------------------------------------
+// hit testing
+// ----------------------------------------------------------------------------
+
+wxTextCtrlHitTestResult
+wxTextCtrlBase::HitTest(const wxPoint& pt, wxTextCoord *x, wxTextCoord *y) const
+{
+ // implement in terms of the other overload as the native ports typically
+ // can get the position and not (x, y) pair directly (although wxUniv
+ // directly gets x and y -- and so overrides this method as well)
+ long pos;
+ wxTextCtrlHitTestResult rc = HitTest(pt, &pos);
+
+ if ( rc != wxTE_HT_UNKNOWN )
+ {
+ PositionToXY(pos, x, y);
+ }
+
+ return rc;
+}
+
+wxTextCtrlHitTestResult
+wxTextCtrlBase::HitTest(const wxPoint& WXUNUSED(pt),
+ long * WXUNUSED(pos)) const
+{
+ // not implemented
+ return wxTE_HT_UNKNOWN;
+}
+
#else // !wxUSE_TEXTCTRL
// define this one even if !wxUSE_TEXTCTRL because it is also used by other