#pragma hdrstop
#endif
-#ifdef __VMS
-#define XtDisplay XTDISPLAY
-#endif
-
#include "wx/scrolwin.h"
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/panel.h"
#include "wx/dcclient.h"
- #if wxUSE_TIMER
- #include "wx/timer.h"
- #endif
+ #include "wx/timer.h"
#include "wx/sizer.h"
+ #include "wx/settings.h"
#endif
#ifdef __WXMAC__
return clientSize;
}
-// return the window best size from the given best virtual size
-wxSize
-wxScrollHelper::ScrollGetWindowSizeForVirtualSize(const wxSize& size) const
-{
- // Only use the content to set the window size in the direction
- // where there's no scrolling; otherwise we're going to get a huge
- // window in the direction in which scrolling is enabled
- int ppuX, ppuY;
- GetScrollPixelsPerUnit(&ppuX, &ppuY);
-
- wxSize minSize = m_win->GetMinSize();
- if ( !minSize.IsFullySpecified() )
- minSize = m_win->GetSize();
-
- wxSize best(size);
- if (ppuX > 0)
- best.x = minSize.x;
- if (ppuY > 0)
- best.y = minSize.y;
-
- return best;
-}
-
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
while ( win->GetParent() != m_targetWindow )
{
win = win->GetParent();
- wxCHECK_RET( win, "incorrectly sent wxChildFocusEvent - not our child" );
+ if ( !win )
+ return; // event is not from a child of the target window
}
// if the child is not fully visible, try to scroll it into view:
event.Skip();
}
+wxSize wxScrolledWindow::DoGetBestSize() const
+{
+ // NB: We don't do this in WX_FORWARD_TO_SCROLL_HELPER, because not
+ // all scrollable windows should behave like this, only those that
+ // contain children controls within scrollable area
+ // (i.e., wxScrolledWindow) and other some scrollable windows may
+ // have different DoGetBestSize() implementation (e.g. wxTreeCtrl).
+
+ wxSize best = wxPanel::DoGetBestSize();
+
+ if ( GetAutoLayout() )
+ {
+ // Only use the content to set the window size in the direction
+ // where there's no scrolling; otherwise we're going to get a huge
+ // window in the direction in which scrolling is enabled
+ int ppuX, ppuY;
+ GetScrollPixelsPerUnit(&ppuX, &ppuY);
+
+ // NB: This code used to use *current* size if min size wasn't
+ // specified, presumably to get some reasonable (i.e., larger than
+ // minimal) size. But that's a wrong thing to do in GetBestSize(),
+ // so we use minimal size as specified. If the app needs some
+ // minimal size for its scrolled window, it should set it and put
+ // the window into sizer as expandable so that it can use all space
+ // available to it.
+ //
+ // See also http://svn.wxwidgets.org/viewvc/wx?view=rev&revision=45864
+
+ wxSize minSize = GetMinSize();
+
+ if ( ppuX > 0 )
+ best.x = minSize.x + wxSystemSettings::GetMetric(wxSYS_VSCROLL_X);
+
+ if ( ppuY > 0 )
+ best.y = minSize.y + wxSystemSettings::GetMetric(wxSYS_HSCROLL_Y);
+ }
+
+ return best;
+}
+
#ifdef __WXMSW__
WXLRESULT wxScrolledWindow::MSWWindowProc(WXUINT nMsg,
WXWPARAM wParam,