void wxCanvasInputEvent (Widget drawingArea, XtPointer data, XmDrawingAreaCallbackStruct * cbs);
void wxCanvasMotionEvent (Widget, XButtonEvent * event);
void wxCanvasEnterLeave (Widget drawingArea, XtPointer clientData, XCrossingEvent * event);
-void wxScrollBarCallback(Widget widget, XtPointer clientData,
+static void wxScrollBarCallback(Widget widget, XtPointer clientData,
XmScaleCallbackStruct *cbs);
void wxPanelItemEventHandler (Widget wid,
XtPointer client_data,
#if wxUSE_DRAG_AND_DROP
m_pDropTarget = NULL;
#endif
+ m_clientObject = (wxClientData*) NULL;
+ m_clientData = NULL;
/// Motif-specific
m_mainWidget = (WXWidget) 0;
m_canAddEventHandler = FALSE;
m_scrollPosX = 0;
m_scrollPosY = 0;
- m_paintRegion = (WXRegion) 0;
}
// Destructor
{
//// Motif-specific
- if (m_paintRegion)
- XDestroyRegion ((Region) m_paintRegion);
- m_paintRegion = (WXRegion) 0;
-
if (GetMainWidget())
DetachWidget(GetMainWidget()); // Removes event handlers
// dangling pointers.
wxPendingDelete.DeleteObject(this);
- if ( m_windowValidator )
- delete m_windowValidator;
+ if ( m_windowValidator ) delete m_windowValidator;
+ if (m_clientObject) delete m_clientObject;
+
+ ClearUpdateRects();
}
// Destroy the window (delayed, if a managed window)
m_maxSizeY = -1;
m_defaultItem = NULL;
m_windowParent = NULL;
+ m_clientObject = (wxClientData*) NULL;
+ m_clientData = NULL;
// Motif-specific
m_canAddEventHandler = FALSE;
m_pixmapOffsetY = 0;
m_scrollPosX = 0;
m_scrollPosY = 0;
- m_paintRegion = (WXRegion) 0;
if (!parent)
return FALSE;
void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
{
+ // A bit of optimization to help sort out the flickers.
+ int oldX, oldY, oldW, oldH;
+ GetSize(& oldW, & oldH);
+ GetPosition(& oldX, & oldY);
+
+ bool useOldPos = FALSE;
+ bool useOldSize = FALSE;
+
+ if ((x == -1) && (x == -1) && ((sizeFlags & wxSIZE_ALLOW_MINUS_ONE) == 0))
+ useOldPos = TRUE;
+ else if (x == oldX && y == oldY)
+ useOldPos = TRUE;
+
+ if ((width == -1) && (height == -1))
+ useOldSize = TRUE;
+ else if (width == oldW && height == oldH)
+ useOldSize = TRUE;
+
+ if (useOldPos && useOldSize)
+ return;
+
if (m_drawingArea)
{
CanvasSetSize(x, y, width, height, sizeFlags);
int xx = x; int yy = y;
AdjustForParentClientOrigin(xx, yy, sizeFlags);
- if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- XtVaSetValues(widget, XmNx, xx, NULL);
- if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- XtVaSetValues(widget, XmNy, yy, NULL);
- if (width > -1)
- XtVaSetValues(widget, XmNwidth, width, NULL);
- if (height > -1)
- XtVaSetValues(widget, XmNheight, height, NULL);
+ if (!useOldPos)
+ {
+ if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ XtVaSetValues(widget, XmNx, xx, NULL);
+ if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ XtVaSetValues(widget, XmNy, yy, NULL);
+ }
+ if (!useOldSize)
+ {
+ if (width > -1)
+ XtVaSetValues(widget, XmNwidth, width, NULL);
+ if (height > -1)
+ XtVaSetValues(widget, XmNheight, height, NULL);
+ }
if (managed)
XtManageChild(widget);
+ // How about this bit. Maybe we don't need to generate size events
+ // all the time -- they'll be generated when the window is sized anyway.
+ /*
wxSizeEvent sizeEvent(wxSize(width, height), GetId());
sizeEvent.SetEventObject(this);
GetEventHandler()->ProcessEvent(sizeEvent);
+ */
}
void wxWindow::SetClientSize(int width, int height)
}
else
{
- XtMapWidget((Widget) GetTopWidget());
+ WXWidget topWidget = GetTopWidget();
+ if (GetTopWidget())
+ XtMapWidget((Widget) GetTopWidget());
+ else if (GetMainWidget())
+ XtMapWidget((Widget) GetMainWidget());
}
}
else
}
else
{
- XtUnmapWidget((Widget) GetTopWidget());
+ if (GetTopWidget())
+ XtUnmapWidget((Widget) GetTopWidget());
+ else if (GetMainWidget())
+ XtUnmapWidget((Widget) GetMainWidget());
}
}
node = node->Next();
}
+
+ // Delete the update rects
+ node = updateRects.First();
+ while (node)
+ {
+ wxRect* rect = (wxRect*) node->Data();
+ delete rect;
+ node = node->Next();
+ }
+
}
void wxWindow::OnChar(wxKeyEvent& event)
child->m_windowParent = NULL;
}
+// Reparents this window to have the new parent.
+bool wxWindow::Reparent(wxWindow* WXUNUSED(parent))
+{
+ // For now, we indicate that this isn't implemented.
+ return FALSE;
+}
+
void wxWindow::DestroyChildren()
{
if (GetChildren())
m_windowValidator->SetWindow(this) ;
}
+void wxWindow::SetClientObject( wxClientData *data )
+{
+ if (m_clientObject) delete m_clientObject;
+ m_clientObject = data;
+}
+
+wxClientData *wxWindow::GetClientObject()
+{
+ return m_clientObject;
+}
+
+void wxWindow::SetClientData( void *data )
+{
+ m_clientData = data;
+}
+
+void *wxWindow::GetClientData()
+{
+ return m_clientData;
+}
+
// Find a window by id or name
wxWindow *wxWindow::FindWindow(long id)
{
}
// Update region access
-wxRegion wxWindow::GetUpdateRegion() const
+wxRegion& wxWindow::GetUpdateRegion() const
{
- return m_updateRegion;
+ return (wxRegion&) m_updateRegion;
}
bool wxWindow::IsExposed(int x, int y, int w, int h) const
bool wxAddWindowToTable(Widget w, wxWindow *win)
{
wxWindow *oldItem = NULL;
-#if DEBUG
// printf("Adding widget %ld, name = %s\n", w, win->GetClassInfo()->GetClassName());
-#endif
if ((oldItem = (wxWindow *)wxWidgetHashTable->Get ((long) w)))
{
char buf[300];
XmDrawingAreaCallbackStruct * cbs)
{
if (!wxWidgetHashTable->Get ((long) (Widget) drawingArea))
- return;
+ return;
XEvent * event = cbs->event;
- wxWindow * canvas = (wxWindow *) clientData;
- Display * display = (Display *) canvas->GetXDisplay();
- // GC gc = (GC) canvas->GetDC()->gc;
+ wxWindow * win = (wxWindow *) clientData;
+ Display * display = (Display *) win->GetXDisplay();
switch (event->type)
{
- case Expose:
- {
- /* TODO
- wxCanvasDC* canvasDC = canvas->GetDC();
- if (canvasDC)
- {
- if (canvasDC->onpaint_reg)
- XDestroyRegion(canvasDC->onpaint_reg);
- canvasDC->onpaint_reg = XCreateRegion();
-
- }
- */
-
- int n = canvas->m_updateRects.Number();
- XRectangle* xrects = new XRectangle[n];
- int i;
- for (i = 0; i < canvas->m_updateRects.Number(); i++)
- {
- wxRect* rect = (wxRect*) canvas->m_updateRects.Nth(i)->Data();
- xrects[i].x = rect->x;
- xrects[i].y = rect->y;
- xrects[i].width = rect->width;
- xrects[i].height = rect->height;
- /* TODO (?) Actually ignore it I think.
- if (canvasDC)
- XUnionRectWithRegion(&(xrects[i]), canvasDC->onpaint_reg,
- canvasDC->onpaint_reg);
- */
- }
- /* TODO must clip the area being repainted. So we need a gc.
- * Alternatively, wxPaintDC must do the clipping
- * when it's created.
- XSetClipRectangles(display, gc, 0, 0, xrects, n, Unsorted);
- */
-
- canvas->DoPaint() ; // xrects, n);
- delete[] xrects;
-
- canvas->m_updateRects.Clear();
+ case Expose:
+ {
+ wxRect* rect = new wxRect(event->xexpose.x, event->xexpose.y,
+ event->xexpose.width, event->xexpose.height);
+ /*
+ cout << "Expose proc. wxRect: " << rect->x << ", " << rect->y << ", ";
+ cout << rect->width << ", " << rect->height << "\n\n";
+ */
- /*
- if (canvasDC)
- {
- XDestroyRegion(canvasDC->onpaint_reg);
- canvasDC->onpaint_reg = NULL;
- }
+ win->m_updateRects.Append((wxObject*) rect);
- XGCValues gc_val;
- gc_val.clip_mask = None;
- XChangeGC(display, gc, GCClipMask, &gc_val);
- */
+ if (event -> xexpose.count == 0)
+ {
+ wxPaintEvent event(win->GetId());
+ event.SetEventObject(win);
+ win->GetEventHandler()->ProcessEvent(event);
- break;
- }
- default:
- {
- cout << "\n\nNew Event ! is = " << event -> type << "\n";
- break;
+ win->ClearUpdateRects();
+ }
+ break;
+ }
+ default:
+ {
+ cout << "\n\nNew Event ! is = " << event -> type << "\n";
+ break;
+ }
}
- }
}
// Unable to deal with Enter/Leave without a separate EventHandler (Motif 1.1.4)
local_event = *(cbs->event); // We must keep a copy!
+ /*
+ switch (local_event.xany.type)
+ {
+ case EnterNotify:
+ cout << "EnterNotify\n";
+ break;
+ case LeaveNotify:
+ cout << "LeaveNotify\n";
+ break;
+ case ButtonPress:
+ cout << "ButtonPress\n";
+ break;
+ case ButtonRelease:
+ cout << "ButtonRelease\n";
+ break;
+ case MotionNotify:
+ cout << "MotionNotify\n";
+ break;
+ default:
+ cout << "Something else\n";
+ break;
+ }
+ */
+
switch (local_event.xany.type)
{
case EnterNotify:
// SetSize, but as per old wxCanvas (with drawing widget etc.)
void wxWindow::CanvasSetSize (int x, int y, int w, int h, int sizeFlags)
{
+ // A bit of optimization to help sort out the flickers.
+ int oldX, oldY, oldW, oldH;
+ GetSize(& oldW, & oldH);
+ GetPosition(& oldX, & oldY);
+
+ bool useOldPos = FALSE;
+ bool useOldSize = FALSE;
+
+ if ((x == -1) && (x == -1) && ((sizeFlags & wxSIZE_ALLOW_MINUS_ONE) == 0))
+ useOldPos = TRUE;
+ else if (x == oldX && y == oldY)
+ useOldPos = TRUE;
+
+ if ((w == -1) && (h == -1))
+ useOldSize = TRUE;
+ else if (w == oldW && h == oldH)
+ useOldSize = TRUE;
+
+ if (useOldPos && useOldSize)
+ return;
+
Widget drawingArea = (Widget) m_drawingArea;
bool managed = XtIsManaged(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
int xx = x; int yy = y;
AdjustForParentClientOrigin(xx, yy, sizeFlags);
- if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ if (!useOldPos)
+ {
+ if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
{
XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
XmNx, xx, NULL);
}
- if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
{
XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
XmNy, yy, NULL);
}
+ }
- if (w > -1)
+ if (!useOldSize)
+ {
+
+ if (w > -1)
{
if (m_borderWidget)
{
XtVaSetValues ((Widget) m_drawingArea, XmNheight, h, NULL);
}
+ }
+
if (managed)
XtManageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL);
+ /*
int ww, hh;
GetClientSize (&ww, &hh);
wxSizeEvent sizeEvent(wxSize(ww, hh), GetId());
sizeEvent.SetEventObject(this);
GetEventHandler()->ProcessEvent(sizeEvent);
+ */
+
}
void wxWindow::CanvasSetClientSize (int w, int h)
DoRefresh ();
*/
+ /*
wxSizeEvent sizeEvent(wxSize(w, h), GetId());
sizeEvent.SetEventObject(this);
GetEventHandler()->ProcessEvent(sizeEvent);
+ */
}
void wxWindow::CanvasGetClientSize (int *w, int *h) const
*continueToDispatch = True;
}
-void wxScrollBarCallback(Widget scrollbar, XtPointer clientData,
+static void wxScrollBarCallback(Widget scrollbar, XtPointer clientData,
XmScaleCallbackStruct *cbs)
{
Widget scrolledWindow = XtParent (scrollbar);
ChangeFont();
}
+void wxWindow::ClearUpdateRects()
+{
+ wxNode* node = m_updateRects.First();
+ while (node)
+ {
+ wxRect* rect = (wxRect*) node->Data();
+ delete rect;
+ node = node->Next();
+ }
+ m_updateRects.Clear();
+}
+
+bool wxWindow::ProcessAccelerator(wxKeyEvent& event)
+{
+ if (!m_acceleratorTable.Ok())
+ return FALSE;
+
+ int count = m_acceleratorTable.GetCount();
+ wxAcceleratorEntry* entries = m_acceleratorTable.GetEntries();
+ int i;
+ for (i = 0; i < count; i++)
+ {
+ wxAcceleratorEntry* entry = & (entries[i]);
+ if (entry->MatchesEvent(event))
+ {
+ // Bingo, we have a match. Now find a control
+ // that matches the entry command id.
+
+ // Need to go up to the top of the window hierarchy,
+ // since it might be e.g. a menu item
+ wxWindow* parent = this;
+ while (parent && !parent->IsKindOf(CLASSINFO(wxFrame)) && !parent->IsKindOf(CLASSINFO(wxDialog)))
+ parent = parent->GetParent();
+
+ if (!parent)
+ return FALSE;
+
+ if (parent->IsKindOf(CLASSINFO(wxFrame)))
+ {
+ // Try for a menu command
+ wxFrame* frame = (wxFrame*) parent;
+ if (frame->GetMenuBar())
+ {
+ wxMenuItem* item = frame->GetMenuBar()->FindItemForId(entry->GetCommand());
+ if (item)
+ {
+ wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, entry->GetCommand());
+ commandEvent.SetEventObject(frame);
+
+ // If ProcessEvent returns TRUE (it was handled), then
+ // the calling code will skip the event handling.
+ return frame->GetEventHandler()->ProcessEvent(commandEvent);
+ }
+ }
+ }
+
+ // Find a child matching the command id
+ wxWindow* child = parent->FindWindow(entry->GetCommand());
+
+ // No such child
+ if (!child)
+ return FALSE;
+
+ // Now we process those kinds of windows that we can.
+ // For now, only buttons.
+ if (child->IsKindOf(CLASSINFO(wxButton)))
+ {
+ wxCommandEvent commandEvent (wxEVT_COMMAND_BUTTON_CLICKED, child->GetId());
+ commandEvent.SetEventObject(child);
+ return child->GetEventHandler()->ProcessEvent(commandEvent);
+ }
+
+ return FALSE;
+ } // matches event
+ }// for
+
+ // We didn't match the key event against an accelerator.
+ return FALSE;
+}