if (node) m_clientDataList.DeleteNode(node); // if existed then delete from list
node = m_clientDataList.First(); // we now have to adjust all keys that
while (node) // are >=N+1
- { if (node->key.integer >= (long)(N+1)) // very ugly C++ wise but no other way
- node->key.integer--; // to look at or change key value
+ { if (node->GetKeyInteger() >= (long)(N+1))
+ node->SetKeyInteger(node->GetKeyInteger() - 1);
node = node->Next();
}