- inline void SetLabel(const wxString& str) { m_controlLabel = str; }
- inline wxString GetLabel(void) const { return m_controlLabel; }
-
- inline void SetFont(const wxFont& f) { m_labelFont = f; }
- inline wxFont *GetFont(void) const { return (wxFont*) & m_labelFont; }
-
- inline void SetSelected(bool sel) { m_isSelected = sel; }
- inline bool IsSelected(void) const { return m_isSelected; }
-
- inline void SetPosition(int x, int y) { m_offsetX = x; m_offsetY = y; }
- inline void SetSize(int x, int y) { m_width = x; m_height = y; }
-
- inline void SetRowPosition(int r) { m_rowPosition = r; }
- inline int GetRowPosition() const { return m_rowPosition; }
- inline void SetColPosition(int c) { m_colPosition = c; }
- inline int GetColPosition() const { return m_colPosition; }
-
- inline int GetX(void) const { return m_offsetX; }
- inline int GetY(void) const { return m_offsetY; }
- inline int GetWidth(void) const { return m_width; }
- inline int GetHeight(void) const { return m_height; }
-
- inline int GetId(void) const { return m_id; }
- inline void SetId(int i) { m_id = i; }
-
+ void SetLabel(const wxString& str) { m_controlLabel = str; }
+ wxString GetLabel(void) const { return m_controlLabel; }
+
+ void SetFont(const wxFont& f) { m_labelFont = f; }
+ wxFont *GetFont(void) const { return (wxFont*) & m_labelFont; }
+
+ void SetSelected(bool sel) { m_isSelected = sel; }
+ bool IsSelected(void) const { return m_isSelected; }
+
+ void SetPosition(int x, int y) { m_offsetX = x; m_offsetY = y; }
+ void SetSize(int x, int y) { m_width = x; m_height = y; }
+
+ void SetRowPosition(int r) { m_rowPosition = r; }
+ int GetRowPosition() const { return m_rowPosition; }
+ void SetColPosition(int c) { m_colPosition = c; }
+ int GetColPosition() const { return m_colPosition; }
+
+ int GetX(void) const { return m_offsetX; }
+ int GetY(void) const { return m_offsetY; }
+ int GetWidth(void) const { return m_width; }
+ int GetHeight(void) const { return m_height; }
+
+ int GetId(void) const { return m_id; }
+ void SetId(int i) { m_id = i; }
+