#include "wx/filefn.h"
#include "wx/wfstream.h"
#include "wx/intl.h"
+#include "wx/palette.h"
// For memcpy
#include <string.h>
png_read_image( png_ptr, lines );
png_read_end( png_ptr, info_ptr );
+
+#if wxUSE_PALETTE
+ if (color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ const size_t ncolors = info_ptr->num_palette;
+ unsigned char* r = new unsigned char[ncolors];
+ unsigned char* g = new unsigned char[ncolors];
+ unsigned char* b = new unsigned char[ncolors];
+
+ for (size_t j = 0; j < ncolors; j++)
+ {
+ r[j] = info_ptr->palette[j].red;
+ g[j] = info_ptr->palette[j].green;
+ b[j] = info_ptr->palette[j].blue;
+ }
+
+ image->SetPalette(wxPalette(ncolors, r, g, b));
+ delete[] r;
+ delete[] g;
+ delete[] b;
+ }
+#endif // wxUSE_PALETTE
+
png_destroy_read_struct( &png_ptr, &info_ptr, (png_infopp) NULL );
// loaded successfully, now init wxImage with this data