// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __VMS
-// vms_jackets.h should for proper working be included before anything else
-# include <vms_jackets.h>
-#undef ConnectionNumber
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_THREADS
if (!wxThread::IsMain())
wxMutexGuiEnter();
-#endif // wxUSE_THREADS_
+#endif // wxUSE_THREADS
wxapp_install_idle_handler();
#if wxUSE_THREADS
if (!wxThread::IsMain())
wxMutexGuiLeave();
-#endif // wxUSE_THREADS_
+#endif // wxUSE_THREADS
}
//-----------------------------------------------------------------------------
unsigned int i;
for ( i = 0; i < nfds; i++ )
{
- wxASSERT_MSG( ufds[i].fd < wxFD_SETSIZE, _T("fd out of range") );
+ wxASSERT_MSG( ufds[i].fd < FD_SETSIZE, _T("fd out of range") );
if ( ufds[i].events & G_IO_IN )
wxFD_SET(ufds[i].fd, &readfds);
IMPLEMENT_DYNAMIC_CLASS(wxApp,wxEvtHandler)
-BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
- EVT_IDLE(wxAppBase::OnIdle)
-END_EVENT_TABLE()
-
wxApp::wxApp()
{
#ifdef __WXDEBUG__