+Note (4): if you get undefined _SQL... symbols at link time,
+either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
+directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
+recompile wxWindows. The same applies if compiling using the IDE.
+
+Note (5): BC++ 4.5 (not 5.0) trips up over jdmerge.c in the JPEG folder;
+you will therefore need to set wxUSE_LIBJPEG to 0 in setup.h and remove
+the jpeg target from src\msw\makefile.b32.
+
+Note (6): If using C++Builder 4 and above (BC++ 5.4), change LINK=tlink32 to
+LINK=ilink32 in src\makeb32.env.
+
+Compiling using the IDE files:
+
+1. Load src\bc32.ide (Release settings)
+2. Go to Options|Project... and specify the correct BC++ include and lib path for
+ your file structure.
+3. Press F9 to compile the wxWindows library.
+4. Load samples\bc32.ide.
+5. Go to Options|Project... and specify the correct BC++ include and lib path for
+ your file structure.
+6. Press F9 to compile the samples (build each node separately if
+ you prefer, by right clicking and choose Build Node).
+7. Run each sample: you may need to run from each sample's directory
+ since some (notably the wxHTML samples) look for files
+ relative to the working directory.
+
+Note that to make the png, xpm, zlib and jpeg libraries (needed for
+some samples) you need to compile them with bc32.ide.
+
+The debug version of the wxWindows library is about 37 MB, and the
+release version is around 3 MB.
+
+See also the file bc_ide.txt for further instructions and details
+of how to create your own project files.
+
+Borland C++Builder compilation
+------------------------------
+
+C++Builder compilation is the same as for Borland C++ above.
+
+Tested with C++Builder 1.0 and 3.0. Only makefiles are currently
+supplied.
+
+Watcom C++ 10.6/11 compilation
+---------------------------
+
+1. Make sure your WXWIN variable is set, and uses the DOS short
+ name form.