- virtual void Close();
-
- virtual GSocket *WaitConnection(wxSocketBase& wxsocket);
-
-
- GSocketError SetServer();
-
- // not used under MSW
- void Notify(bool) { }
- bool SetReusable();
- bool SetBroadcast();
- bool DontDoBind();
- GSocketError Connect(GSocketStream stream);
- GSocketError SetNonOriented();
- int Read(char *buffer, int size);
- int Write(const char *buffer, int size);
- void SetNonBlocking(bool non_block);
- GSocketError WXDLLIMPEXP_NET GetError();
- GSocketError GetSockOpt(int level, int optname,
- void *optval, int *optlen);
- GSocketError SetSockOpt(int level, int optname,
- const void *optval, int optlen);
-
-protected:
- GSocketError Input_Timeout();
- GSocketError Output_Timeout();
- GSocketError Connect_Timeout();
- int Recv_Stream(char *buffer, int size);
- int Recv_Dgram(char *buffer, int size);
- int Send_Stream(const char *buffer, int size);
- int Send_Dgram(const char *buffer, int size);
-
-/* TODO: Make these protected */
-public:
+ wxSocketError Input_Timeout();
+ wxSocketError Output_Timeout();
+ wxSocketError Connect_Timeout();
+ int Recv_Stream(char *buffer, int size);
+ int Recv_Dgram(char *buffer, int size);
+ int Send_Stream(const char *buffer, int size);
+ int Send_Dgram(const char *buffer, int size);
+
+ int m_msgnumber;
+
+ friend class wxSocketMSWManager;