//#include "wx/msw/dib.h"
#include "wx/image.h"
+#include "wx/xpmdecod.h"
// ----------------------------------------------------------------------------
// macros
SetHBITMAP((WXHBITMAP)hBmp);
} // end of wxBitmap::wxBitmap
-//
-// Create from XPM data
-//
-wxBitmap::wxBitmap(
- char** ppData
-)
-{
- Init();
-
- (void)Create( (void *)ppData
- ,wxBITMAP_TYPE_XPM_DATA
- ,0
- ,0
- ,0
- );
-} // end of wxBitmap::wxBitmap
-
-wxBitmap::wxBitmap(
- const char** ppData
-)
-{
- Init();
-
- (void)Create( (void *)ppData
- ,wxBITMAP_TYPE_XPM_DATA
- ,0
- ,0
- ,0
- );
-} // end of wxBitmap::wxBitmap
-
wxBitmap::wxBitmap(
int nW
, int nH
return Ok();
} // end of wxBitmap::Create
+bool wxBitmap::CreateFromXpm(
+ const char** ppData
+)
+{
+#if wxUSE_IMAGE && wxUSE_XPM
+ Init();
+
+ wxCHECK_MSG(ppData != NULL, FALSE, wxT("invalid bitmap data"))
+
+ wxXPMDecoder vDecoder;
+ wxImage vImg = vDecoder.ReadData(ppData);
+
+ wxCHECK_MSG(vImg.Ok(), FALSE, wxT("invalid bitmap data"))
+
+ *this = wxBitmap(vImg);
+ return TRUE;
+#else
+ return FALSE;
+#endif
+} // end of wxBitmap::CreateFromXpm
+
bool wxBitmap::LoadFile(
const wxString& rFilename
, long lType
if (!vImage.LoadFile(rFilename, lType) || !vImage.Ok() )
return(FALSE);
- *this = vImage.ConvertToBitmap();
+ *this = wxBitmap(vImage);
return(TRUE);
}
else
{
// FIXME what about palette? shouldn't we use it?
- wxImage vImage(*this);
+ wxImage vImage = ConvertToImage();
if (!vImage.Ok())
return(FALSE);
}
} // end of wxBitmap::SaveFile
+
+// ----------------------------------------------------------------------------
+// wxImage-wxBitmap convertion
+// ----------------------------------------------------------------------------
+
+bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
+{
+ wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") )
+
+// TODO:
+/*
+ int sizeLimit = 1024*768*3;
+
+ // width and height of the device-dependent bitmap
+ int width = GetWidth();
+ int bmpHeight = GetHeight();
+
+ // calc the number of bytes per scanline and padding
+ int bytePerLine = width*3;
+ int sizeDWORD = sizeof( DWORD );
+ int lineBoundary = bytePerLine % sizeDWORD;
+ int padding = 0;
+ if( lineBoundary > 0 )
+ {
+ padding = sizeDWORD - lineBoundary;
+ bytePerLine += padding;
+ }
+ // calc the number of DIBs and heights of DIBs
+ int numDIB = 1;
+ int hRemain = 0;
+ int height = sizeLimit/bytePerLine;
+ if( height >= bmpHeight )
+ height = bmpHeight;
+ else
+ {
+ numDIB = bmpHeight / height;
+ hRemain = bmpHeight % height;
+ if( hRemain >0 ) numDIB++;
+ }
+
+ // set bitmap parameters
+ wxBitmap bitmap;
+ wxCHECK_MSG( Ok(), bitmap, wxT("invalid image") );
+ bitmap.SetWidth( width );
+ bitmap.SetHeight( bmpHeight );
+ bitmap.SetDepth( wxDisplayDepth() );
+
+ // create a DIB header
+ int headersize = sizeof(BITMAPINFOHEADER);
+ LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
+ wxCHECK_MSG( lpDIBh, bitmap, wxT("could not allocate memory for DIB header") );
+ // Fill in the DIB header
+ lpDIBh->bmiHeader.biSize = headersize;
+ lpDIBh->bmiHeader.biWidth = (DWORD)width;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ // the general formula for biSizeImage:
+ // ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height;
+ lpDIBh->bmiHeader.biPlanes = 1;
+ lpDIBh->bmiHeader.biBitCount = 24;
+ lpDIBh->bmiHeader.biCompression = BI_RGB;
+ lpDIBh->bmiHeader.biClrUsed = 0;
+ // These seem not really needed for our purpose here.
+ lpDIBh->bmiHeader.biClrImportant = 0;
+ lpDIBh->bmiHeader.biXPelsPerMeter = 0;
+ lpDIBh->bmiHeader.biYPelsPerMeter = 0;
+ // memory for DIB data
+ unsigned char *lpBits;
+ lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage );
+ if( !lpBits )
+ {
+ wxFAIL_MSG( wxT("could not allocate memory for DIB") );
+ free( lpDIBh );
+ return bitmap;
+ }
+
+ // create and set the device-dependent bitmap
+ HDC hdc = ::GetDC(NULL);
+ HDC memdc = ::CreateCompatibleDC( hdc );
+ HBITMAP hbitmap;
+ hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight );
+ ::SelectObject( memdc, hbitmap);
+
+ // copy image data into DIB data and then into DDB (in a loop)
+ unsigned char *data = GetData();
+ int i, j, n;
+ int origin = 0;
+ unsigned char *ptdata = data;
+ unsigned char *ptbits;
+
+ for( n=0; n<numDIB; n++ )
+ {
+ if( numDIB > 1 && n == numDIB-1 && hRemain > 0 )
+ {
+ // redefine height and size of the (possibly) last smaller DIB
+ // memory is not reallocated
+ height = hRemain;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ }
+ ptbits = lpBits;
+
+ for( j=0; j<height; j++ )
+ {
+ for( i=0; i<width; i++ )
+ {
+ *(ptbits++) = *(ptdata+2);
+ *(ptbits++) = *(ptdata+1);
+ *(ptbits++) = *(ptdata );
+ ptdata += 3;
+ }
+ for( i=0; i< padding; i++ ) *(ptbits++) = 0;
+ }
+ ::StretchDIBits( memdc, 0, origin, width, height,\
+ 0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
+ origin += height;
+ // if numDIB = 1, lines below can also be used
+ // hbitmap = CreateDIBitmap( hdc, &(lpDIBh->bmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS );
+ // The above line is equivalent to the following two lines.
+ // hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
+ // ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS);
+ // or the following lines
+ // hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
+ // HDC memdc = ::CreateCompatibleDC( hdc );
+ // ::SelectObject( memdc, hbitmap);
+ // ::SetDIBitsToDevice( memdc, 0, 0, width, height,
+ // 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS);
+ // ::SelectObject( memdc, 0 );
+ // ::DeleteDC( memdc );
+ }
+ bitmap.SetHBITMAP( (WXHBITMAP) hbitmap );
+
+ // similarly, created an mono-bitmap for the possible mask
+ if( HasMask() )
+ {
+ hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL );
+ ::SelectObject( memdc, hbitmap);
+ if( numDIB == 1 ) height = bmpHeight;
+ else height = sizeLimit/bytePerLine;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ origin = 0;
+ unsigned char r = GetMaskRed();
+ unsigned char g = GetMaskGreen();
+ unsigned char b = GetMaskBlue();
+ unsigned char zero = 0, one = 255;
+ ptdata = data;
+ for( n=0; n<numDIB; n++ )
+ {
+ if( numDIB > 1 && n == numDIB - 1 && hRemain > 0 )
+ {
+ // redefine height and size of the (possibly) last smaller DIB
+ // memory is not reallocated
+ height = hRemain;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ }
+ ptbits = lpBits;
+ for( int j=0; j<height; j++ )
+ {
+ for(i=0; i<width; i++ )
+ {
+ if( (*(ptdata++)!=r) | (*(ptdata++)!=g) | (*(ptdata++)!=b) )
+ {
+ *(ptbits++) = one;
+ *(ptbits++) = one;
+ *(ptbits++) = one;
+ }
+ else
+ {
+ *(ptbits++) = zero;
+ *(ptbits++) = zero;
+ *(ptbits++) = zero;
+ }
+ }
+ for( i=0; i< padding; i++ ) *(ptbits++) = zero;
+ }
+ ::StretchDIBits( memdc, 0, origin, width, height,\
+ 0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
+ origin += height;
+ }
+ // create a wxMask object
+ wxMask *mask = new wxMask();
+ mask->SetMaskBitmap( (WXHBITMAP) hbitmap );
+ bitmap.SetMask( mask );
+ }
+
+ // free allocated resources
+ ::SelectObject( memdc, 0 );
+ ::DeleteDC( memdc );
+ ::ReleaseDC(NULL, hdc);
+ free(lpDIBh);
+ free(lpBits);
+
+ // check the wxBitmap object
+ if( bitmap.GetHBITMAP() )
+ bitmap.SetOk( TRUE );
+ else
+ bitmap.SetOk( FALSE );
+*/
+
+ return TRUE;
+}
+
+wxImage wxBitmap::ConvertToImage() const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
+
+ // create an wxImage object
+ int width = GetWidth();
+ int height = GetHeight();
+ image.Create( width, height );
+ unsigned char *data = image.GetData();
+ if( !data )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for image") );
+ return wxNullImage;
+ }
+
+ // calc the number of bytes per scanline and padding in the DIB
+ int bytePerLine = width*3;
+ int sizeDWORD = sizeof( DWORD );
+ int lineBoundary = bytePerLine % sizeDWORD;
+ int padding = 0;
+ if( lineBoundary > 0 )
+ {
+ padding = sizeDWORD - lineBoundary;
+ bytePerLine += padding;
+ }
+// TODO:
+/*
+ // create a DIB header
+ int headersize = sizeof(BITMAPINFOHEADER);
+ LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
+ if( !lpDIBh )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for DIB header") );
+ free( data );
+ return;
+ }
+ // Fill in the DIB header
+ lpDIBh->bmiHeader.biSize = headersize;
+ lpDIBh->bmiHeader.biWidth = width;
+ lpDIBh->bmiHeader.biHeight = -height;
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
+ lpDIBh->bmiHeader.biPlanes = 1;
+ lpDIBh->bmiHeader.biBitCount = 24;
+ lpDIBh->bmiHeader.biCompression = BI_RGB;
+ lpDIBh->bmiHeader.biClrUsed = 0;
+ // These seem not really needed for our purpose here.
+ lpDIBh->bmiHeader.biClrImportant = 0;
+ lpDIBh->bmiHeader.biXPelsPerMeter = 0;
+ lpDIBh->bmiHeader.biYPelsPerMeter = 0;
+ // memory for DIB data
+ unsigned char *lpBits;
+ lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
+ if( !lpBits )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for DIB") );
+ free( data );
+ free( lpDIBh );
+ return;
+ }
+
+ // copy data from the device-dependent bitmap to the DIB
+ HDC hdc = ::GetDC(NULL);
+ HBITMAP hbitmap;
+ hbitmap = (HBITMAP) bitmap.GetHBITMAP();
+ ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
+
+ // copy DIB data into the wxImage object
+ int i, j;
+ unsigned char *ptdata = data;
+ unsigned char *ptbits = lpBits;
+ for( i=0; i<height; i++ )
+ {
+ for( j=0; j<width; j++ )
+ {
+ *(ptdata++) = *(ptbits+2);
+ *(ptdata++) = *(ptbits+1);
+ *(ptdata++) = *(ptbits );
+ ptbits += 3;
+ }
+ ptbits += padding;
+ }
+
+ // similarly, set data according to the possible mask bitmap
+ if( bitmap.GetMask() && bitmap.GetMask()->GetMaskBitmap() )
+ {
+ hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap();
+ // memory DC created, color set, data copied, and memory DC deleted
+ HDC memdc = ::CreateCompatibleDC( hdc );
+ ::SetTextColor( memdc, RGB( 0, 0, 0 ) );
+ ::SetBkColor( memdc, RGB( 255, 255, 255 ) );
+ ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
+ ::DeleteDC( memdc );
+ // background color set to RGB(16,16,16) in consistent with wxGTK
+ unsigned char r=16, g=16, b=16;
+ ptdata = data;
+ ptbits = lpBits;
+ for( i=0; i<height; i++ )
+ {
+ for( j=0; j<width; j++ )
+ {
+ if( *ptbits != 0 )
+ ptdata += 3;
+ else
+ {
+ *(ptdata++) = r;
+ *(ptdata++) = g;
+ *(ptdata++) = b;
+ }
+ ptbits += 3;
+ }
+ ptbits += padding;
+ }
+ SetMaskColour( r, g, b );
+ SetMask( TRUE );
+ }
+ else
+ {
+ SetMask( FALSE );
+ }
+ // free allocated resources
+ ::ReleaseDC(NULL, hdc);
+ free(lpDIBh);
+ free(lpBits);
+*/
+
+ return image;
+}
+
+
// ----------------------------------------------------------------------------
// sub bitmap extraction
// ----------------------------------------------------------------------------
,&vBmhdr
);
nWidth = (int)vBmhdr.cx;
- nHeight = (int)vBmhdr.cyt;
+ nHeight = (int)vBmhdr.cy;
}
BITMAPINFOHEADER2 vBmih;
SIZEL vSize = {0, 0};
DEVOPENSTRUC vDop = {0L, "DISPLAY", NULL, 0L, 0L, 0L, 0L, 0L, 0L};
- HDC hDCSrc = ::DevOpenDC(ghAb, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDop, NULLHANDLE);
- HDC hDCDst = ::DevOpenDC(ghAb, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDop, NULLHANDLE);
- HPS hPSSrc = ::GpiCreatePS(ghAb, hDCSrc, &vSize, PU_PELS | GPIA_ASSOC);
- HPS hPSDst = ::GpiCreatePS(ghAb, hDCDst, &vSize, PU_PELS | GPIA_ASSOC);
- POINTL vPoint[4] = { 0 ,0, rBitmap.GetWidth(), rBitmap.GetHeight(),
- 0, 0, rBitmap.GetWidth(), rBitmap.GetHeight()
+ HDC hDCSrc = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDop, NULLHANDLE);
+ HDC hDCDst = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDop, NULLHANDLE);
+ HPS hPSSrc = ::GpiCreatePS(vHabmain, hDCSrc, &vSize, PU_PELS | GPIA_ASSOC);
+ HPS hPSDst = ::GpiCreatePS(vHabmain, hDCDst, &vSize, PU_PELS | GPIA_ASSOC);
+ POINTL vPoint[4] = { 0 ,0, nWidth, nHeight,
+ 0, 0, nWidth, nHeight
};
- memset(&vBmih, NULLC, sizeof(BITMAPINFOHEADER2));
+ memset(&vBmih, '\0', sizeof(BITMAPINFOHEADER2));
vBmih.cbFix = sizeof(BITMAPINFOHEADER2);
- vBmih.cx = lWidth;
- vBmih.cy = lHeight;
+ vBmih.cx = nWidth;
+ vBmih.cy = nHeight;
vBmih.cPlanes = 1;
vBmih.cBitCount = 1;
::GpiBitBlt( hPSDst
,hPSSrc
,4L
- ,&vPoint
- ,ROP_SRCCOPY
+ ,vPoint
+ ,ROP_SRCINVERT
,BBO_IGNORE
);
::GpiDestroyPS(hPSSrc);
::GpiDestroyPS(hPSDst);
::DevCloseDC(hDCSrc);
- ::DevCloseDC(hDCDtl);
+ ::DevCloseDC(hDCDst);
return hBmpInvMask;
} // end of WxWinGdi_InvertMask