bool wxImageList::RemoveAll()
{
// don't use ImageList_RemoveAll() because mingw32 headers don't have it
- int count = ImageList_GetImageCount(GetHImageList());
- for ( int i = 0; i < count; i++ )
- {
- // the image indexes are shifted, so we should always remove the first
- // one
- (void)Remove(0);
- }
-
- return true;
+ return Remove(-1);
}
// Draws the given image on a dc at the specified position.
static HBITMAP GetMaskForImage(const wxBitmap& bitmap, const wxBitmap& mask)
{
+#if wxUSE_IMAGE
+ wxBitmap bitmapWithMask;
+#endif // wxUSE_IMAGE
+
HBITMAP hbmpMask;
wxMask *pMask;
bool deleteMask = false;
else
{
pMask = bitmap.GetMask();
+
+#if wxUSE_IMAGE
+ // check if we don't have alpha in this bitmap -- we can create a mask
+ // from it (and we need to do it for the older systems which don't
+ // support 32bpp bitmaps natively)
+ if ( !pMask )
+ {
+ wxImage img(bitmap.ConvertToImage());
+ if ( img.HasAlpha() )
+ {
+ img.ConvertAlphaToMask();
+ bitmapWithMask = wxBitmap(img);
+ pMask = bitmapWithMask.GetMask();
+ }
+ }
+#endif // wxUSE_IMAGE
+
if ( !pMask )
{
// use the light grey count as transparent: the trouble here is