// Compatibility with X's requirements for
// drawing on top of all windows
static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return TRUE; }
- static bool StartDrawingOnTop(wxRectangle* WXUNUSED(rect) = NULL) { return TRUE; }
+ static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return TRUE; }
static bool EndDrawingOnTop() { return TRUE; }
};