/////////////////////////////////////////////////////////////////////////////
-// Name: settings.cpp
-// Purpose: wxSettings
+// Name: msw/settings.cpp
+// Purpose: wxSystemSettings
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
-#pragma implementation "settings.h"
+ #pragma implementation "settings.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#endif
#ifndef WX_PRECOMP
-#include <stdio.h>
-#include "wx/defs.h"
-#include "wx/pen.h"
-#include "wx/brush.h"
-#include "wx/gdicmn.h"
+ #include <stdio.h>
+ #include "wx/defs.h"
+ #include "wx/pen.h"
+ #include "wx/brush.h"
+ #include "wx/gdicmn.h"
#endif
#include "wx/settings.h"
#include "wx/window.h"
#include "wx/msw/private.h"
+// ----------------------------------------------------------------------------
+// private classes
+// ----------------------------------------------------------------------------
+
+// the module which is used to clean up wxSystemSettings data (this is a
+// singleton class so it can't be done in the dtor)
+class wxSystemSettingsModule : public wxModule
+{
+public:
+ virtual bool OnInit();
+ virtual void OnExit();
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxSystemSettingsModule)
+};
+
+// ----------------------------------------------------------------------------
+// global data
+// ----------------------------------------------------------------------------
+
+static wxFont *gs_fontDefault = NULL;
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxSystemSettingsModule
+// ----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxSystemSettingsModule, wxModule)
+
+bool wxSystemSettingsModule::OnInit()
+{
+ return TRUE;
+}
+
+void wxSystemSettingsModule::OnExit()
+{
+ delete gs_fontDefault;
+}
+
+// ----------------------------------------------------------------------------
+// wxSystemSettings
+// ----------------------------------------------------------------------------
+
// TODO: see ::SystemParametersInfo for all sorts of Windows settings.
// Different args are required depending on the id. How does this differ
// from GetSystemMetric, and should it? Perhaps call it GetSystemParameter
{
case wxSYS_COLOUR_LISTBOX:
return *wxWHITE;
- break;
-
+
default:
COLORREF ref = ::GetSysColor(index);
wxColour col(GetRValue(ref), GetGValue(ref), GetBValue(ref));
return col;
- break;
}
}
wxFont wxSystemSettings::GetSystemFont(int index)
{
+ // wxWindow ctor calls GetSystemFont(wxSYS_DEFAULT_GUI_FONT) so we're
+ // called fairly often - this is why we cache this particular font
+ bool isDefaultRequested = index == wxSYS_DEFAULT_GUI_FONT;
+ if ( isDefaultRequested && gs_fontDefault )
+ {
+ return *gs_fontDefault;
+ }
+
+ wxFont font;
+
HFONT hFont = (HFONT) ::GetStockObject(index);
- if ( hFont != (HFONT) NULL )
+ if ( hFont )
{
LOGFONT lf;
if ( ::GetObject(hFont, sizeof(LOGFONT), &lf) != 0 )
{
- // In fontdlg.cpp
- return wxCreateFontFromLogFont(&lf);
+ font = wxCreateFontFromLogFont(&lf);
}
else
{
- return wxNullFont;
+ wxFAIL_MSG( _T("failed to get LOGFONT") );
}
}
- else
+ else // GetStockObject() failed
+ {
+ wxFAIL_MSG( _T("stock font not found") );
+ }
+
+ if ( isDefaultRequested )
{
- return wxNullFont;
+ // if we got here it means we hadn't cached it yet - do now
+ gs_fontDefault = new wxFont(font);
}
+
+ return font;
}
// Get a system metric, e.g. scrollbar size
default:
return 0;
}
- return 0;
}