#ifndef _WX_OLEUTILS_H
#define _WX_OLEUTILS_H
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "oleutils.h"
#endif
#include "wx/defs.h"
-#if wxUSE_NORLANDER_HEADERS
- #include <ole2.h>
-#endif
+// get IUnknown, REFIID &c
+#include <ole2.h>
// ============================================================================
// General purpose functions and macros
// release the interface pointer (if !NULL) and make it NULL
#define RELEASE_AND_NULL(p) if ( (p) != NULL ) { p->Release(); p = NULL; };
-// return TRUE if the iid is in the array
+// return true if the iid is in the array
extern bool IsIidFromList(REFIID riid, const IID *aIids[], size_t nCount);
// ============================================================================
wxAutoULong(ULONG value = 0) : m_Value(value) { }
operator ULONG&() { return m_Value; }
- ULONG& operator=(ULONG value) { return m_Value = value; }
-
+ ULONG& operator=(ULONG value) { m_Value = value; return m_Value; }
+
wxAutoULong& operator++() { ++m_Value; return *this; }
const wxAutoULong operator++( int ) { wxAutoULong temp = *this; ++m_Value; return temp; }
{ \
wxLogRelease(_T(#classname), m_cRef); \
\
- if ( --m_cRef == 0 ) { \
+ if ( --m_cRef == wxAutoULong(0) ) { \
delete this; \
return 0; \
} \
#define wxLogRelease(szInterface, cRef)
#endif //WXDEBUG
+// wrapper around BSTR type (by Vadim Zeitlin)
+
+class WXDLLEXPORT wxBasicString
+{
+public:
+ // ctors & dtor
+ wxBasicString(const char *sz);
+ wxBasicString(const wxString& str);
+ ~wxBasicString();
+
+ void Init(const char* sz);
+
+ // accessors
+ // just get the string
+ operator BSTR() const { return m_wzBuf; }
+ // retrieve a copy of our string - caller must SysFreeString() it later!
+ BSTR Get() const { return SysAllocString(m_wzBuf); }
+
+private:
+ // @@@ not implemented (but should be)
+ wxBasicString(const wxBasicString&);
+ wxBasicString& operator=(const wxBasicString&);
+
+ OLECHAR *m_wzBuf; // actual string
+};
+
+// Convert variants
+class WXDLLEXPORT wxVariant;
+
+bool wxConvertVariantToOle(const wxVariant& variant, VARIANTARG& oleVariant) ;
+bool wxConvertOleToVariant(const VARIANTARG& oleVariant, wxVariant& variant) ;
+
+// Convert string to Unicode
+BSTR wxConvertStringToOle(const wxString& str);
+
+// Convert string from BSTR to wxString
+wxString wxConvertStringFromOle(BSTR bStr);
+
+
#endif //_WX_OLEUTILS_H