wxODButtonImageData(wxAnyButton *btn, const wxBitmap& bitmap)
{
SetBitmap(bitmap, wxAnyButton::State_Normal);
+#if wxUSE_IMAGE
SetBitmap(bitmap.ConvertToDisabled(), wxAnyButton::State_Disabled);
-
+#endif
m_dir = wxLEFT;
// we use margins when we have both bitmap and text, but when we have
// initialize all bitmaps except for the disabled one to normal state
for ( int n = 0; n < wxAnyButton::State_Max; n++ )
{
+#if wxUSE_IMAGE
m_iml.Add(n == wxAnyButton::State_Disabled ? bitmap.ConvertToDisabled()
: bitmap);
+#else
+ m_iml.Add(bitmap);
+#endif
}
m_data.himl = GetHimagelistOf(&m_iml);