public:
// Platform-specific default constructor
wxBitmap();
- // Copy constructors
- wxBitmap(const wxBitmap& bitmap)
- : wxGDIObject()
- { Ref(bitmap); }
// Initialize with raw data.
wxBitmap(const char bits[], int width, int height, int depth = 1);
// Initialize with XPM data
// Convert from wxImage:
wxBitmap(const wxImage& image, int depth = -1)
{ CreateFromImage(image, depth); }
+ // Convert from wxIcon
+ wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
+
// destructor
~wxBitmap();
// raw bitmap access support functions
void *GetRawData(wxPixelDataBase& data, int bpp);
void UngetRawData(wxPixelDataBase& data);
+ void UseAlpha();
wxPalette* GetPalette() const;
void SetPalette(const wxPalette& palette);
int GetBitmapType() const;
- inline wxBitmap& operator = (const wxBitmap& bitmap)
- { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
inline bool operator == (const wxBitmap& bitmap) const
{ return m_refData == bitmap.m_refData; }
inline bool operator != (const wxBitmap& bitmap) const
// wxCocoa
WX_NSBitmapImageRep GetNSBitmapImageRep();
void SetNSBitmapImageRep(WX_NSBitmapImageRep bitmapImageRep);
+ WX_NSImage GetNSImage(bool useMask) const;
static void InitStandardHandlers() { }
static void CleanUpHandlers() { }