-void wxCommandProcessor::Initialize()
-{
- m_currentCommand = m_commands.Last();
- SetMenuStrings();
-}
-
-void wxCommandProcessor::SetMenuStrings()
-{
- if (m_commandEditMenu)
- {
- wxString buf;
- if (m_currentCommand)
- {
- wxCommand *command = (wxCommand *)m_currentCommand->Data();
- wxString commandName(command->GetName());
- if (commandName == wxT("")) commandName = _("Unnamed command");
- bool canUndo = command->CanUndo();
- if (canUndo)
- buf = wxString(_("&Undo ")) + commandName + m_undoAccelerator;
- else
- buf = wxString(_("Can't &Undo ")) + commandName + m_undoAccelerator;
-
- m_commandEditMenu->SetLabel(wxID_UNDO, buf);
- m_commandEditMenu->Enable(wxID_UNDO, canUndo);
-
- // We can redo, if we're not at the end of the history.
- if (m_currentCommand->Next())
- {
- wxCommand *redoCommand = (wxCommand *)m_currentCommand->Next()->Data();
- wxString redoCommandName(redoCommand->GetName());
- if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
- buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
- m_commandEditMenu->SetLabel(wxID_REDO, buf);
- m_commandEditMenu->Enable(wxID_REDO, TRUE);
- }
- else
- {
- m_commandEditMenu->SetLabel(wxID_REDO, _("&Redo") + m_redoAccelerator);
- m_commandEditMenu->Enable(wxID_REDO, FALSE);
- }
- }
- else
- {
- m_commandEditMenu->SetLabel(wxID_UNDO, _("&Undo") + m_undoAccelerator);
- m_commandEditMenu->Enable(wxID_UNDO, FALSE);
-
- if (m_commands.Number() == 0)
- {
- m_commandEditMenu->SetLabel(wxID_REDO, _("&Redo") + m_redoAccelerator);
- m_commandEditMenu->Enable(wxID_REDO, FALSE);
- }
- else
- {
- // currentCommand is NULL but there are commands: this means that
- // we've undone to the start of the list, but can redo the first.
- wxCommand *redoCommand = (wxCommand *)m_commands.First()->Data();
- wxString redoCommandName(redoCommand->GetName());
- if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
- buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
- m_commandEditMenu->SetLabel(wxID_REDO, buf);
- m_commandEditMenu->Enable(wxID_REDO, TRUE);
- }
- }
- }
-}
-
-void wxCommandProcessor::ClearCommands()
-{
- wxNode *node = m_commands.First();
- while (node)
- {
- wxCommand *command = (wxCommand *)node->Data();
- delete command;
- delete node;
- node = m_commands.First();
- }
- m_currentCommand = (wxNode *) NULL;
-}
-
-// ----------------------------------------------------------------------------
-// File history processor
-// ----------------------------------------------------------------------------
-
-wxFileHistory::wxFileHistory(int maxFiles)
-{
- m_fileMaxFiles = maxFiles;
- m_fileHistoryN = 0;
- m_fileHistory = new wxChar *[m_fileMaxFiles];
-}
-
-wxFileHistory::~wxFileHistory()
-{
- int i;
- for (i = 0; i < m_fileHistoryN; i++)
- delete[] m_fileHistory[i];
- delete[] m_fileHistory;
-}
-
-// File history management
-void wxFileHistory::AddFileToHistory(const wxString& file)
-{
- int i;
-
- // Check we don't already have this file
- for (i = 0; i < m_fileHistoryN; i++)
- {
- if ( m_fileHistory[i] && (file == m_fileHistory[i]) )
- {
- // we do have it, move it to the top of the history
- RemoveFileFromHistory (i);
- AddFileToHistory (file);
- return;
- }
- }
-
- // if we already have a full history, delete the one at the end
- if ( m_fileMaxFiles == m_fileHistoryN )
- {
- RemoveFileFromHistory (m_fileHistoryN - 1);
- AddFileToHistory (file);
- return;
- }
-
- // Add to the project file history:
- // Move existing files (if any) down so we can insert file at beginning.
- if (m_fileHistoryN < m_fileMaxFiles)
- {
- wxNode* node = m_fileMenus.First();
- while (node)
- {
- wxMenu* menu = (wxMenu*) node->Data();
- if (m_fileHistoryN == 0)
- menu->AppendSeparator();
- menu->Append(wxID_FILE1+m_fileHistoryN, _("[EMPTY]"));
- node = node->Next();
- }
- m_fileHistoryN ++;
- }
- // Shuffle filenames down
- for (i = (m_fileHistoryN-1); i > 0; i--)
- {
- m_fileHistory[i] = m_fileHistory[i-1];
- }
- m_fileHistory[0] = copystring(file);
-
- // this is the directory of the last opened file
- wxString pathCurrent;
- wxSplitPath( m_fileHistory[0], &pathCurrent, NULL, NULL );
- for (i = 0; i < m_fileHistoryN; i++)
- {
- if ( m_fileHistory[i] )
- {
- // if in same directory just show the filename; otherwise the full
- // path
- wxString pathInMenu, path, filename, ext;
- wxSplitPath( m_fileHistory[i], &path, &filename, &ext );
- if ( path == pathCurrent )
- {
- pathInMenu = filename;
- if ( !ext.empty() )
- pathInMenu = pathInMenu + wxFILE_SEP_EXT + ext;
- }
- else
- {
- // absolute path; could also set relative path
- pathInMenu = m_fileHistory[i];
- }
-
- wxString buf;
- buf.Printf(s_MRUEntryFormat, i + 1, pathInMenu.c_str());
- wxNode* node = m_fileMenus.First();
- while (node)
- {
- wxMenu* menu = (wxMenu*) node->Data();
- menu->SetLabel(wxID_FILE1 + i, buf);
- node = node->Next();
- }
- }
- }
-}