]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/motif/control.h
implemented (untested) work around for wxScrolledWindow painting bug
[wxWidgets.git] / include / wx / motif / control.h
index 9662c06ad157b89c5038bccb2d085b7948631788..e6f8a9acca7fe7495e236b203f4ac6b5ef8b180e 100644 (file)
 #define wxControlNameStr _T("control")
 
 // General item class
-class WXDLLEXPORT wxControl: public wxWindow
+class WXDLLEXPORT wxControl: public wxControlBase
 {
     DECLARE_ABSTRACT_CLASS(wxControl)
 
 public:
     wxControl();
-    wxControl( wxWindow *parent,
-               wxWindowID id,
-               const wxPoint &pos = wxDefaultPosition,
-               const wxSize &size = wxDefaultSize,
-               long style = 0,
-               const wxString &name = wxControlNameStr );
-
-#if wxUSE_VALIDATORS
     wxControl( wxWindow *parent,
                wxWindowID id,
                const wxPoint &pos = wxDefaultPosition,
                const wxSize &size = wxDefaultSize,
                long style = 0,
                const wxValidator& validator = wxDefaultValidator,
-               const wxString &name = wxControlNameStr );
-#endif
+               const wxString &name = wxControlNameStr )
+    {
+        Create(parent, id, pos, size, style, validator, name);
+    }
+
+    bool Create(wxWindow *parent, wxWindowID id,
+            const wxPoint& pos = wxDefaultPosition,
+            const wxSize& size = wxDefaultSize, long style = 0,
+            const wxValidator& validator = wxDefaultValidator,
+            const wxString& name = wxControlNameStr);
+
     ~wxControl();
 
     // simulates the event, returns TRUE if the event was processed