+int wxNativeFontInfo::GetPointSize() const
+{
+ const wxString s = GetXFontComponent(wxXLFD_POINTSIZE);
+
+ // return -1 to indicate that the size is unknown
+ long l;
+ return s.ToLong(&l) ? l : -1;
+}
+
+wxFontStyle wxNativeFontInfo::GetStyle() const
+{
+ const wxString s = GetXFontComponent(wxXLFD_SLANT);
+
+ if ( s.length() != 1 )
+ {
+ // it is really unknown but we don't have any way to return it from
+ // here
+ return wxFONTSTYLE_NORMAL;
+ }
+
+ switch ( s[0] )
+ {
+ default:
+ // again, unknown but consider normal by default
+
+ case _T('r'):
+ return wxFONTSTYLE_NORMAL;
+
+ case _T('i'):
+ return wxFONTSTYLE_ITALIC;
+
+ case _T('o'):
+ return wxFONTSTYLE_SLANT;
+ }
+}
+
+wxFontWeight wxNativeFontInfo::GetWeight() const
+{
+ const wxString s = GetXFontComponent(wxXLFD_WEIGHT).MakeLower();
+ if ( s.find(_T("bold")) != wxString::npos || s == _T("black") )
+ return wxFONTWEIGHT_BOLD;
+ else if ( s == _T("light") )
+ return wxFONTWEIGHT_LIGHT;
+
+ return wxFONTWEIGHT_NORMAL;
+}
+
+bool wxNativeFontInfo::GetUnderlined() const
+{
+ // X fonts are never underlined
+ return FALSE;
+}
+
+wxString wxNativeFontInfo::GetFaceName() const
+{
+ // wxWindows facename probably more accurately corresponds to X family
+ return GetXFontComponent(wxXLFD_FAMILY);
+}
+
+wxFontFamily wxNativeFontInfo::GetFamily() const
+{
+ // and wxWindows family -- to X foundry, but we have to translate it to
+ // wxFontFamily somehow...
+ wxFAIL_MSG(_T("not implemented")); // GetXFontComponent(wxXLFD_FOUNDRY);
+
+ return wxFONTFAMILY_DEFAULT;
+}
+
+wxFontEncoding wxNativeFontInfo::GetEncoding() const
+{
+ // we already have the code for this but need to refactor it first
+ wxFAIL_MSG( _T("not implemented") );
+
+ return wxFONTENCODING_MAX;
+}
+
+void wxNativeFontInfo::SetPointSize(int pointsize)
+{
+ SetXFontComponent(wxXLFD_POINTSIZE, wxString::Format(_T("%d"), pointsize));
+}
+
+void wxNativeFontInfo::SetStyle(wxFontStyle style)
+{
+ wxString s;
+ switch ( style )
+ {
+ case wxFONTSTYLE_ITALIC:
+ s = _T('i');
+ break;
+
+ case wxFONTSTYLE_SLANT:
+ s = _T('o');
+ break;
+
+ case wxFONTSTYLE_NORMAL:
+ s = _T('r');
+
+ default:
+ wxFAIL_MSG( _T("unknown wxFontStyle in wxNativeFontInfo::SetStyle") );
+ return;
+ }
+
+ SetXFontComponent(wxXLFD_SLANT, s);
+}
+
+void wxNativeFontInfo::SetWeight(wxFontWeight weight)
+{
+ wxString s;
+ switch ( weight )
+ {
+ case wxFONTWEIGHT_BOLD:
+ s = _T("bold");
+ break;
+
+ case wxFONTWEIGHT_LIGHT:
+ s = _T("light");
+ break;
+
+ case wxFONTWEIGHT_NORMAL:
+ s = _T("medium");
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unknown wxFontWeight in wxNativeFontInfo::SetWeight") );
+ return;
+ }
+
+ SetXFontComponent(wxXLFD_WEIGHT, s);
+}
+
+void wxNativeFontInfo::SetUnderlined(bool WXUNUSED(underlined))
+{
+ // can't do this under X
+}
+
+void wxNativeFontInfo::SetFaceName(wxString facename)
+{
+ SetXFontComponent(wxXLFD_FAMILY, facename);
+}
+
+void wxNativeFontInfo::SetFamily(wxFontFamily family)
+{
+ // wxFontFamily -> X foundry, anyone?
+ wxFAIL_MSG( _T("not implemented") );
+
+ // SetXFontComponent(wxXLFD_FOUNDRY, ...);
+}
+
+void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding)
+{
+ wxNativeEncodingInfo info;
+ if ( wxGetNativeFontEncoding(encoding, &info) )
+ {
+ SetXFontComponent(wxXLFD_ENCODING, info.xencoding);
+ SetXFontComponent(wxXLFD_REGISTRY, info.xregistry);
+ }
+}
+