// Name: bmpbutton.h
// Purpose:
// Author: Robert Roebling
-// Id: $id$
+// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#endif
#include "wx/defs.h"
+
+#if wxUSE_BMPBUTTON
+
#include "wx/object.h"
#include "wx/list.h"
#include "wx/control.h"
+#include "wx/bitmap.h"
//-----------------------------------------------------------------------------
// classes
// global data
//-----------------------------------------------------------------------------
-extern const char *wxButtonNameStr;
+extern const wxChar *wxButtonNameStr;
//-----------------------------------------------------------------------------
// wxBitmapButton
{
DECLARE_DYNAMIC_CLASS(wxBitmapButton)
- public:
-
- wxBitmapButton(void);
- inline wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
- {
+public:
+ wxBitmapButton();
+ inline wxBitmapButton( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr )
+ {
Create(parent, id, bitmap, pos, size, style, validator, name);
- }
- bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
- void SetDefault(void);
- void SetLabel( const wxString &label );
- wxString GetLabel(void) const;
- virtual void SetLabel(const wxBitmap& bitmap) { SetBitmapLabel(bitmap); }
- virtual void SetBitmapLabel( const wxBitmap& bitmap );
- wxBitmap& GetBitmapLabel(void) const { return (wxBitmap&) m_bitmap; }
+ }
+ bool Create( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
+ void SetDefault();
- public:
-
- wxBitmap m_bitmap;
+ void SetLabel( const wxString &label );
+ wxString GetLabel() const;
+ virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); }
+
+ wxBitmap& GetBitmapDisabled() const { return (wxBitmap&) m_disabled; }
+ wxBitmap& GetBitmapFocus() const { return (wxBitmap&) m_focus; }
+ wxBitmap& GetBitmapLabel() const { return (wxBitmap&) m_bitmap; }
+ wxBitmap& GetBitmapSelected() const { return (wxBitmap&) m_selected; }
+
+ void SetBitmapDisabled( const wxBitmap& bitmap );
+ void SetBitmapFocus( const wxBitmap& bitmap );
+ void SetBitmapLabel( const wxBitmap& bitmap );
+ void SetBitmapSelected( const wxBitmap& bitmap );
+ virtual bool Enable(bool enable);
+
+// implementation
+
+ void HasFocus();
+ void NotFocus();
+ void StartSelect();
+ void EndSelect();
+ void SetBitmap();
+ void ApplyWidgetStyle();
+
+ bool m_hasFocus;
+ bool m_isSelected;
+ wxBitmap m_bitmap;
+ wxBitmap m_disabled;
+ wxBitmap m_focus;
+ wxBitmap m_selected;
};
+
+#endif
+
#endif // __BMPBUTTONH__