+public:
+ wxBitmap() {}
+ wxBitmap( int width, int height, int depth = -1 ) { Create( width, height, depth ); }
+ wxBitmap( const wxSize& sz, int depth = -1 ) { Create( sz, depth ); }
+ wxBitmap( const char bits[], int width, int height, int depth = 1 );
+ wxBitmap( const char* const* bits );
+#ifdef wxNEEDS_CHARPP
+ // needed for old GCC
+ wxBitmap(char** data)
+ {
+ *this = wxBitmap(const_cast<const char* const*>(data));
+ }
+#endif
+ wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
+ wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
+ virtual ~wxBitmap();