+#if wxUSE_STREAMS
+ wxImage( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY, int index = -1 );
+ wxImage( wxInputStream& stream, const wxString& mimetype, int index = -1 );
+#endif // wxUSE_STREAMS
+
+ bool Create( int width, int height, bool clear = true );
+ bool Create( int width, int height, unsigned char* data, bool static_data = false );
+ bool Create( int width, int height, unsigned char* data, unsigned char* alpha, bool static_data = false );
+ bool Create( const char* const* xpmData );
+#ifdef __BORLANDC__
+ // needed for Borland 5.5
+ wxImage( char** xpmData ) { Create(wx_const_cast(const char* const*, xpmData)); }
+ bool Create( char** xpmData ) { return Create(wx_const_cast(const char* const*, xpmData)); }
+#endif
+ void Destroy();
+
+ // creates an identical copy of the image (the = operator
+ // just raises the ref count)
+ wxImage Copy() const;
+
+ // return the new image with size width*height
+ wxImage GetSubImage( const wxRect& rect) const;
+
+ // Paste the image or part of this image into an image of the given size at the pos
+ // any newly exposed areas will be filled with the rgb colour
+ // by default if r = g = b = -1 then fill with this image's mask colour or find and
+ // set a suitable mask colour
+ wxImage Size( const wxSize& size, const wxPoint& pos,
+ int r = -1, int g = -1, int b = -1 ) const;
+
+ // pastes image into this instance and takes care of
+ // the mask colour and out of bounds problems
+ void Paste( const wxImage &image, int x, int y );
+
+ // return the new image with size width*height
+ wxImage Scale( int width, int height, int quality = wxIMAGE_QUALITY_NORMAL ) const;
+
+ // box averager and bicubic filters for up/down sampling
+ wxImage ResampleBox(int width, int height) const;
+ wxImage ResampleBicubic(int width, int height) const;
+
+ // blur the image according to the specified pixel radius
+ wxImage Blur(int radius);
+ wxImage BlurHorizontal(int radius);
+ wxImage BlurVertical(int radius);
+
+ wxImage ShrinkBy( int xFactor , int yFactor ) const ;
+
+ // rescales the image in place
+ wxImage& Rescale( int width, int height, int quality = wxIMAGE_QUALITY_NORMAL ) { return *this = Scale(width, height, quality); }
+
+ // resizes the image in place
+ wxImage& Resize( const wxSize& size, const wxPoint& pos,
+ int r = -1, int g = -1, int b = -1 ) { return *this = Size(size, pos, r, g, b); }
+
+ // Rotates the image about the given point, 'angle' radians.
+ // Returns the rotated image, leaving this image intact.
+ wxImage Rotate(double angle, const wxPoint & centre_of_rotation,
+ bool interpolating = true, wxPoint * offset_after_rotation = (wxPoint*) NULL) const;
+
+ wxImage Rotate90( bool clockwise = true ) const;
+ wxImage Mirror( bool horizontally = true ) const;
+
+ // replace one colour with another
+ void Replace( unsigned char r1, unsigned char g1, unsigned char b1,
+ unsigned char r2, unsigned char g2, unsigned char b2 );
+
+ // Convert to greyscale image. Uses the luminance component (Y) of the image.
+ // The luma value (YUV) is calculated using (R * lr) + (G * lg) + (B * lb), defaults to ITU-T BT.601
+ wxImage ConvertToGreyscale( double lr = 0.299, double lg = 0.587, double lb = 0.114 ) const;
+
+ // convert to monochrome image (<r,g,b> will be replaced by white,
+ // everything else by black)
+ wxImage ConvertToMono( unsigned char r, unsigned char g, unsigned char b ) const;
+
+ // these routines are slow but safe
+ void SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b );
+ void SetRGB( const wxRect& rect, unsigned char r, unsigned char g, unsigned char b );
+ unsigned char GetRed( int x, int y ) const;
+ unsigned char GetGreen( int x, int y ) const;
+ unsigned char GetBlue( int x, int y ) const;
+
+ void SetAlpha(int x, int y, unsigned char alpha);
+ unsigned char GetAlpha(int x, int y) const;
+
+ // find first colour that is not used in the image and has higher
+ // RGB values than <startR,startG,startB>
+ bool FindFirstUnusedColour( unsigned char *r, unsigned char *g, unsigned char *b,
+ unsigned char startR = 1, unsigned char startG = 0,
+ unsigned char startB = 0 ) const;
+ // Set image's mask to the area of 'mask' that has <r,g,b> colour
+ bool SetMaskFromImage(const wxImage & mask,
+ unsigned char mr, unsigned char mg, unsigned char mb);
+
+ // converts image's alpha channel to mask, if it has any, does nothing
+ // otherwise:
+ bool ConvertAlphaToMask(unsigned char threshold = wxIMAGE_ALPHA_THRESHOLD);
+
+ // This method converts an image where the original alpha
+ // information is only available as a shades of a colour
+ // (actually shades of grey) typically when you draw anti-
+ // aliased text into a bitmap. The DC drawinf routines
+ // draw grey values on the black background although they
+ // actually mean to draw white with differnt alpha values.
+ // This method reverses it, assuming a black (!) background
+ // and white text (actually only the red channel is read).
+ // The method will then fill up the whole image with the
+ // colour given.
+ bool ConvertColourToAlpha( unsigned char r, unsigned char g, unsigned char b );
+
+ static bool CanRead( const wxString& name );
+ static int GetImageCount( const wxString& name, long type = wxBITMAP_TYPE_ANY );
+ virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 );
+ virtual bool LoadFile( const wxString& name, const wxString& mimetype, int index = -1 );
+
+#if wxUSE_STREAMS
+ static bool CanRead( wxInputStream& stream );
+ static int GetImageCount( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY );
+ virtual bool LoadFile( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY, int index = -1 );
+ virtual bool LoadFile( wxInputStream& stream, const wxString& mimetype, int index = -1 );
+#endif
+
+ virtual bool SaveFile( const wxString& name ) const;
+ virtual bool SaveFile( const wxString& name, int type ) const;
+ virtual bool SaveFile( const wxString& name, const wxString& mimetype ) const;
+
+#if wxUSE_STREAMS
+ virtual bool SaveFile( wxOutputStream& stream, int type ) const;
+ virtual bool SaveFile( wxOutputStream& stream, const wxString& mimetype ) const;
+#endif
+
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;
+ int GetWidth() const;
+ int GetHeight() const;
+
+ // these functions provide fastest access to wxImage data but should be
+ // used carefully as no checks are done
+ unsigned char *GetData() const;
+ void SetData( unsigned char *data, bool static_data=false );
+ void SetData( unsigned char *data, int new_width, int new_height, bool static_data=false );
+
+ unsigned char *GetAlpha() const; // may return NULL!
+ bool HasAlpha() const { return GetAlpha() != NULL; }
+ void SetAlpha(unsigned char *alpha = NULL, bool static_data=false);
+ void InitAlpha();
+
+ // return true if this pixel is masked or has alpha less than specified
+ // threshold
+ bool IsTransparent(int x, int y,
+ unsigned char threshold = wxIMAGE_ALPHA_THRESHOLD) const;
+
+ // Mask functions
+ void SetMaskColour( unsigned char r, unsigned char g, unsigned char b );
+ // Get the current mask colour or find a suitable colour
+ // returns true if using current mask colour
+ bool GetOrFindMaskColour( unsigned char *r, unsigned char *g, unsigned char *b ) const;
+ unsigned char GetMaskRed() const;
+ unsigned char GetMaskGreen() const;
+ unsigned char GetMaskBlue() const;
+ void SetMask( bool mask = true );
+ bool HasMask() const;
+
+#if wxUSE_PALETTE
+ // Palette functions
+ bool HasPalette() const;
+ const wxPalette& GetPalette() const;
+ void SetPalette(const wxPalette& palette);
+#endif // wxUSE_PALETTE
+
+ // Option functions (arbitrary name/value mapping)
+ void SetOption(const wxString& name, const wxString& value);
+ void SetOption(const wxString& name, int value);
+ wxString GetOption(const wxString& name) const;
+ int GetOptionInt(const wxString& name) const;
+ bool HasOption(const wxString& name) const;
+
+ unsigned long CountColours( unsigned long stopafter = (unsigned long) -1 ) const;
+
+ // Computes the histogram of the image and fills a hash table, indexed
+ // with integer keys built as 0xRRGGBB, containing wxImageHistogramEntry
+ // objects. Each of them contains an 'index' (useful to build a palette
+ // with the image colours) and a 'value', which is the number of pixels
+ // in the image with that colour.
+ // Returned value: # of entries in the histogram
+ unsigned long ComputeHistogram( wxImageHistogram &h ) const;
+
+ // Rotates the hue of each pixel of the image. angle is a double in the range
+ // -1.0..1.0 where -1.0 is -360 degrees and 1.0 is 360 degrees
+ void RotateHue(double angle);
+
+ static wxList& GetHandlers() { return sm_handlers; }
+ static void AddHandler( wxImageHandler *handler );
+ static void InsertHandler( wxImageHandler *handler );
+ static bool RemoveHandler( const wxString& name );
+ static wxImageHandler *FindHandler( const wxString& name );
+ static wxImageHandler *FindHandler( const wxString& extension, long imageType );
+ static wxImageHandler *FindHandler( long imageType );
+ static wxImageHandler *FindHandlerMime( const wxString& mimetype );
+
+ static wxString GetImageExtWildcard();
+
+ static void CleanUpHandlers();
+ static void InitStandardHandlers();
+
+ static HSVValue RGBtoHSV(const RGBValue& rgb);
+ static RGBValue HSVtoRGB(const HSVValue& hsv);